# Nmake macros for building Windows 32-Bit apps

!include <ntwin32.mak>

all: base.exe


# Update the object file if necessary

base.obj: base.c
    $(cc) $(cdebug) $(cflags) $(cvars) base.c


# Update the executable file if necessary, and if so, add the resource back in.

base.exe: base.obj
    $(cvtobj) $(cvtdebug) *.obj
    $(link) $(linkdebug) $(guiflags) -out:base.exe base.obj $(guilibs)
