
| 3DINTRO.ZIP | SNES Intro source |
| ANTHROX1.ZIP | ANTHROX'S 1ST SNES DEMO - XMAS |
| ATX1.ZIP | SNES Intro source |
| ATX2.ZIP | SNES Intro source |
| ATX3.ZIP | SNES Intro source |
| BOX_SWC.ZIP | Short review on the Game Boxer/Super Wild card |
| BSL_H2C1.ZIP | First Guide on how to code on the SNES |
| BSL_RBFX.ZIP | Rebel's SNES intro, the best! |
| CABLE.ZIP | Specs on the Magicom to Amiga cable |
| CDMOS.ZIP | Info on new 32bit nintendo cd-rom |
| CDVSNES.ZIP | Megadrive CD vs Super Famicon |
| CEN-SNES.ZIP | A little intro for the SNES by Censor |
| CHEAPO.ZIP | How to make your own SNES cartridges |
| COMGB.ZIP | The Complete Nintendo Game Boy |
| CONFID.ZIP | Message from Nintendo to all SNES developer |
| CONSOLES.ZIP | Answers to a lot of Console questions |
| COPPER.ZIP | Snes demo |
| COPYCHIP.ZIP | How to use DSPcards with magic hunter |
| COPYRFAQ.ZIP | The frequently asked questions list to game copiers for the snes/genesis |
| CSR-CODE.ZIP | How to code the SNES |
| CYNIX_2.ZIP | 2:nd Demo from Cynix for SNES 1.5mbit |
| DEVIBMPC.ZIP | Nintendo development system information |
| DMA.ZIP | Snes DMA info |
| FAIRLIGH.ZIP | SNES demo with source |
| FAMICLR.ZIP | SNES color info |
| FAMICON.ZIP | Famicon CPU Instruction set |
| FAMITEC2.ZIP | SNES coding inf |
| FAMITECH.ZIP | Famicon hardware register information |
| FAQSFDG.ZIP | SFDG FAQ - Super Famicom Development Group Frequently Asked Questions |
| FMC_CPU.ZIP | Famicon CPU G65SC802 / G65SC816 Instructionset |
| GGGUIDE.ZIP | Guide to altering SNES game genie codes |
| GIF2SOPT.ZIP | GIF2SOPT (GIF To Super OPTimised) GIF2SOPT lets you convert 16 or 256 colour .GIF files into fully optimised SNES format data (either 16 colours-per-char or 256 colours-per-char data depending upon how many colours in the source image). |
| GIF2SPR2.ZIP | GIF2SPR converted from GIF2SOPT (GIF To Super OPTimised) GIF2SOPT lets you convert 16 colour .GIF files into SNES sprite data. Sprites from 8x8 to 64x64 can be converted. |
| HDMADEMO.ZIP | Snes demo |
| HNY1994.ZIP | How To Code SNES volume 2 |
| IPS.ZIP | Format of an IPS (International Patching System) |
| LEFTOVER.ZIP | A collection of hardly used intros and pieces of code slapped together. |
| M_INFO.ZIP | Info on the new SNES copier "fight" |
| MIRACLE.ZIP | Miracle demo for SNES |
| MR-SEND.ZIP | Send - Version 1.0 - Romulator SNES Console Utility |
| MULT.ZIP | Multiplying/Dividing? |
| N64-64DD.ZIP | Latest Specs for the Nintendo Ultra64 |
| NES_RATS.ZIP | The Nintendo games rating report |
| NESCOPY.ZIP | Nintendo-PC Interface System |
| NEW_COP.ZIP | Description of new SNES copiers |
| NEWSMC.ZIP | Info about the new SMC copier |
| NITEN.ZIP | Letter from Nintendo |
| POT1.ZIP | MAGICAL'S FIRST DEMO CODE |
| RAID.ZIP | Customs raids/confiscates copiers in the United Kingdom |
| RAM.ZIP | Snes coding info |
| SASMSRC.ZIP | SNES Cross Assembler source |
| SCREEN.ZIP | Snes graphics info file v1.0 |
| SENDSMC.ZIP | SENDSMC is a simple utility design for the Romulator to send a binary image containing the SMC header to the Romulator. As most PD SNES compiler's often compile to a SMC, this is a convenient utility. If an extension other than SMC is specified, it will assume you are sending a raw image (such as the *.SNS files Romulator saves cartridges as) and send it normally without skipping the SMC header. |
| SNDOC230.ZIP | SNES Documentation v2.30 |
| SNESDOC2.ZIP | SNES programming documentation |
| SNESMAP2.ZIP | Snes coding info |
| SNESMNEM.ZIP | SNES's mnemonics |
| SNES-PIN.ZIP | How to hack SNES security chip |
| SNESRO1.ZIP | Pinout to a 4Mbit/*Mbit mask Rom used in SNES carts |
| SNESROM.ZIP | SNES Rom info |
| SOURC10.ZIP | Baseline HDMA Trainer Menu Source |
| SOURC11.ZIP | 3D Anthrox Intro |
| SOURCE1.ZIP | Sine Dot Intro Source |
| SOURCE2.ZIP | Static Trainer Menu Source |
| SOURCE3.ZIP | My First ATX intro Source |
| SOURCE4.ZIP | Horizontal Split ATX Intro |
| SOURCE5.ZIP | Bit Scroll Intro Source |
| SOURCE6.ZIP | 3D Stars Trainer Menu |
| SOURCE7.ZIP | Plasma Intro Source |
| SOURCE8.ZIP | Mode 7 Trainer Source |
| SOURCE9.ZIP | Mode 7 Scroll Trainer Menu Source |
| SPC.ZIP | Snes coding info |
| SPC2.ZIP | Samples on de SNEZ |
| STARINT.ZIP | SNES Intro source |
| STATIC.ZIP | SNES Intro source |
| STEALTH.ZIP | Info on the new stealth SNES copier! |
| SUPERGB.ZIP | The Super Game Boy Frequently Asked Questions list |
| SWC.ZIP | Super Magicom programmers handbook |
| TECHSPEC.ZIP | SNES hardware registers |
| TRASM111.ZIP | 65816 Tricks Assembler Version 1.11 Bug fix version for 1.10 with mode 7, Tricks Zoomer |
| TRUTH.ZIP | The thruth about the new SNES copiers |
| TWK1.ZIP | PRO-PACK Unpack Source Code - Super NES, Method 1 |
| TWK2.ZIP | MODE 7 TRAINER MENU |
| TWK3.ZIP | Anthrox intro source code! |
| TWK4.ZIP | This is one my earlier TRAINER MENU! |
| TWK5.ZIP | A collection of intros from THE WHITE KNIGHT! |
| U-64FAQ.ZIP | Cap Scott's NINTENDO ULTRA 64 FAQ |
| ULTRA64.ZIP | Nintendo Ultra 64 Frequently Asked Questions List v2.00 |
| ULTRAFAQ.ZIP | Ultra 64 FAQ Version 2.0 |
| WCARD.ZIP | Super wild card SNES copier info |
| ZELDA.ZIP | About the Nintendo Cereal System |


| ATX-GBI.ZIP | Everything You Always Wanted To Know About GAME BOY * but were afraid to ask |
| DISASM2.ZIP | 65816 SNES Disassembler v2.0 |
| DSL-DIZ9.ZIP | THE Game Boy disassembler for MS-DOS version 0.99beta by HeroZero |
| GBAPA2.ZIP | GameBoy source example |
| GBCOPI~1.ZIP | The plans for making a Gameboy reader (and writer) for an IBM PC |
| GBCOPI~2.ZIP | GameBoy GamePak reader |
| GBSIM.ZIP | GBSIM, A real Gameboy-emulation on a 386/PC ! This is no joke, and I'm not going to format your harddisk. This is a developers version, so don't expect too much. You`ll need a game. |
| VGBD0304.ZIP | Virtual GameBoy, The Portable Nintendo GameBoy Emulator |
