// Editor only shaders (making textures to appear transparent)


textures/trigger
{
	qer_trans .5
}

textures/clip
{
	qer_trans .5
}

textures/hint
{
	qer_trans .5
}

textures/hintskip
{
	qer_trans .3
}

textures/skip
{
//	qer_trans .5
}

textures/*waterskip
{
	//qer_editorimage textures/*water1
	qer_trans .4
}

textures/*lavaskip
{
	qer_trans .4
}

textures/*slimeskip
{
	qer_trans .4
}
