<?xml version="1.0"?>
<!--
build commands
[RadiantPath]: path to Radiant .. C:\Program Files\Gtkradiant
[EnginePath]: path to the engine .. C:\quake3\ C:\Program Files\Quake III Arena\ /usr/local/games/quake3/
-->
<project version="2.0">
  <var name="bsp">"[RadiantPath]qbsp.[ExecutableType]" -wadpath "[EnginePath][GameName]"</var>
  <var name="light">"[RadiantPath]light.[ExecutableType]"</var>
  <var name="vis">"[RadiantPath]vis.[ExecutableType]"</var>
  <build name="qbsp">
    <command>[bsp] "[MapFile]"</command>
  </build>
  <build name="light">
    <command>[light] "[MapFile]"</command>
  </build>
  <build name="vis">
    <command>[vis] "[MapFile]"</command>
  </build>
<separator />
  <build name="[test] qbsp, light, vis -fast">
    <command>[bsp] "[MapFile]"</command>
    <command>[light] "[MapFile]"</command>
    <command>[vis] -fast "[MapFile]"</command>
  </build>
  <build name="(Final) qbsp, light -extra4 -soft, vis -level 4">
    <command>[bsp] "[MapFile]"</command>
    <command>[light] -extra4 -soft "[MapFile]"</command>
    <command>[vis] -level 4 "[MapFile]"</command>
  </build>
</project>

