<?xml version="1.0"?>
<!--
Build commands for Tremulous maps

[RadiantPath]: path to GtkRadiant/NetRadiant
[EnginePath]: path to the Tremulous game data
-->

<project version="2.0">
<var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game tremulous -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>

<build name="build without visibility and lights">
<command>[q3map2] -meta -custinfoparms "[MapFile]"</command>
</build>

<build name="build without lights">
<command>[q3map2] -meta -custinfoparms "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
</build>

<build name="build with test settings (fast)">
<command>[q3map2] -meta -custinfoparms "[MapFile]"</command>
<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
<command>[q3map2] -light -faster -patchshadows "[MapFile]"</command>
</build>

<build name="build with test settings (normal)">
<command>[q3map2] -meta -custinfoparms "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -faster -patchshadows "[MapFile]"</command>
</build>

<build name="build with test settings (slow)">
<command>[q3map2] -meta -custinfoparms -samplesize 16 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -faster -dirty -patchshadows -samples 2 "[MapFile]"</command>
</build>

<build name="build with final settings (very slow)">
<command>[q3map2] -meta -custinfoparms -samplesize 8 "[MapFile]"</command>
<command>[q3map2] -vis -saveprt "[MapFile]"</command>
<command>[q3map2] -light -fast -shade -dirty -patchshadows -samples 3 -bouncegrid -bounce 6 "[MapFile]"</command>
</build>

<build name="minimap (small)">
<command>[q3map2] -minimap  -size 256 -sharpen 1 -border 0 "[MapFile]"</command>
</build>

</project>
