COPYRIGHT 1994,1995 KEVIN HUBBARD ALL RIGHTS RESERVED

DISCLAIMER OF WARRANTY

THIS SOFTWARE IS SUPPLIED "AS IS" NO WARRANTY OF ANY KIND IS EXPRESSED OR 
IMPLIED.  BECAUSE OF THE VARIOUS HARDWARE AND SOFTWARE ENVIRONMENTS INTO
WHICH THIS PROGRAM MAY BE PUT, NO WARRANTY OF FITNESS FOR A PARTICULAR
PURPOSE IS OFFERED.

IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY ERRORS CONTAINED HEREIN OR 
FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES IN CONNECTION WITH THE FURNISHING,
PERFORMANCE, OR USE OF THIS PRODUCT OR DOCUMENTATION.

THE AUTHOR MAINTAINS HIS COPYRIGHT ON THIS PROGRAM.  THIS PROGRAM MAY NOT BE
DISASSEMBLED, OR OTHERWISE CHANGED WITHOUT THE EXPRESSED WRITTEN CONSENT OF
THE AUTHOR.



BBS Sysops feel free to place this program on your board.  Shareware Disc
Vendors or CD ROM Vendors may also include this program in their collection.  
But the documentation must also state that the programs are SHAREWARE and 
should be registered if used beyond the trial period.

This document contains proprietary information which is protected
by copyright.


The information in this document is subject to change without
notice.


Requirements:

                    IBM compatible 286 or better 

                       Ega or better monitor
                        
                        100k Disc space
                        131k free memory


Write and tell me what you think of this game.  Any ideas for improvements,
errors found, etc.  My address is 19410 Manchester Drive, Bristol, Va. 24202.

     This game of solitaire is based on the Klondike version.  In which 7 
stacks of cards with 1-7 cards are dealt.  The top card of each stack is 
placed face up, and the remaining cards are placed face down in the draw 
pile.  The player must arrange the cards in order from King to 2 alternating
between a red and a black card or vice-versa.  When a card is reached in a
stack that is face down, it may then be turned face up, and moved into
play with the other cards.  Kings may be moved to any empty stack either
from another stack or the draw pile.  When moving cards, except from the
draw pile, all cards under it (From that card to the top of stack) are also
moved.  The 4 stacks at the top of the screen are the final position for
each suit of cards.  They begin empty, signifying only what suit should be
played on them.  Begin by placing all Aces in the appropriate stacks.
From there, proceed to the 2's, 3's, 4's etc. until all 4 stacks contain
every card of every suit from 2 to King.  When this is accomplished, the game
is over.  Note: Only one card at a time may be moved to the stacks.

  History:
       1.0  Decided to write a card game in TURBO PASCAL.
       1.1  Fixed the problem of placing cards.
            Fixed sound problem (It would sometimes not shut off)
       1.2  Fixed card shuffling.(On rare times the card shuffling would stop)
            Fixed arrow selecting.
       1.3  Minor maintenance,  nothing really changed.
            (Changes the size of the cards)
       1.4  Release to public, ( Yes it is does display a T instead
            of 10 for ten, will be fixed in a later release).
       1.5  Minor maintenance (It now displays a 10 instead of T for a Ten)
            Added checking routines.
       1.51 Forgot to include a font file. Now included, graphic text now   
            right. RENAMED from EGASOL15 to SOL151.
       1.52 Minor maintenance, also compiled everything into one file.
            (Fixed a minor problem, sometimes it would take a second or two
             before the arrow key moved.)
       1.53 Minor Maintenance, (re-coded parts, to make it faster. Added VGA 
            support).
       1.60 More minor maintenance (more recoding parts).
       1.61 Minor maintenance.

TURBO PASCAL  is copyright BORLAND.
IBM is copyright IBM Corporation.





