Arcade Paddle 4.0
Pedro Sander Software

The objective of Arcade Paddle is to score goals in the opponent's net.
You can play against the computer, against other human player, or simply
watch two computer players play each other. Move the paddle all around 
the screen and try to direct the ball toward the net. But that is not it,
Arcade Paddle has a number of features to make your game much more enjoyable,
such as computer player modules, each one with its own personality.
    
The Inumerous improvements on version 4.0:
    800x600 SVGA resolution!!
    Power play rings!!!
    Offsides!!!
    Tunnels!!
    Grab Ball!!
    Gravity!
    Nets and paddles sizes independently configured for each player
    Ball is filled with its color
    Reset paddle coordinates after goal
    Complete Game Summary with ring goals/advantages and goal times
    Pause Game (took a while!)
    0 players: Computer vs. Computer
    Computer player small bugs fixed
    Paddle speed range changed to 0-10 (10 still equivalent to what 20 was)
    Timer doesn't freeze in a certain second anymore
    Ball speed after goal is random
    Redraws the walls every second, no scratches
    Computer player names changed
    "Ball rolls out of screen" bug fixed
    Much Improved setup, including colors
    Configurable wall in the middle of the screen
    Fades in and out in some menus
    Small bugs corrected
    Slows down the game if CPU is too fast (DX4, Pentium ...)
    VOCS after goals removed
    Sound Blaster automatically detected and used during game
    No more SmartHit ON/OFF setup. SmartHit is always on.

