Quake Brush Generator 1.00 - By Niklata (nichd@norfolk.infi.net)
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Here it is - the first Quake editing tool.  It will allow you to
create a rectangular polyhedrical brush.  It's still very much
unfinished, but it's quite useful even in this early stage.
However, I wrote this in VB/32 so it isn't that useful for those
of you without Win32.  You'll need the VB4.0 runtimes to use this.
I've included the source code for those of you that are curious.
This is written in straight VB4 code so it should be portable
to VB 16-bit.  You may not distribute modified versions without
my permission.

How to use it:

pt1: bottom left back corner of brush
pt2: top right front corner of brush
tex: texture you wish for the brush to have

What is created:

A brush statement defining six planes, which represent:

left side
right side
back side
front side
bottom side
top side

I'm going to rewrite this in C++ soon (after I finish the MAP file
specs), so if you can't get this to work, you will soon.  You can
get my latest editing tools/documents off my web site at:

http://www.infi.net/~nichd/

- Niklata (Nicholas Dwarkanath)