Title                   : CJB_KOM (King of the Mountain)
Filename                : cjb_kom.bsp 
Date                    : 11/17/96

Author                  : Jeff Blaine
Email Address           : jblaine@nda.com

Description             : KOM, which stands for King of the Mountain, is a
                          2 or 3 player map.  Basically, it's a dual-level
                          tall arena with a cross of supports halfway up
                          the arena.  I mostly made this because my roommate
                          "SlyDog" and I were having a blast in teamplay mode
                          with the rocket launcher one day.  Our normal
                          "us vs. the Reaper Bots" deathmatch turned into
                          "Ignore the Reaper Bots, try to knock each other
                          off of pedastals and play king of the mountain."
                          At any rate, there's a main platform which rises
                          from the cross to a series of tricky floating
                          stones way up in the air which you have to navigate
                          to get to the top of the hypothetical mountain.  If
                          you reach the top, spike traps rain down on the
                          player who didn't make it to the top until he/she
                          can knock you off the "Death Spikes From Above"
                          trigger (the top of the "mountain").  If any player
                          falls off of any of the platforms or the cross,
                          he/she ends up in the bottom of the arena which
                          is rife with spike traps (and ammo for the rocket
                          launcher...).  So, you end up killing each other
                          by "spiking" each other to death -- knock your
                          opponent off of the safety areas into the spikes
                          below and try to get to the top of the mountain
                          and camp.  If you're opponent can't get you off
                          the mountain, he or she sucks.

Gameplay Notes:           Turn on teamplay mode (type "teamplay 1" at the
                          server console).

                          Players should have the same color pants.

                          Rocket launchers are at the 2 ends of one of the
                          crossbars.  They're in a dark area, so aren't very
                          visible.

                          The object of the game is to have the highest
                          number of frags by the end of the game, as usual.
                          But the catch is, you're in teamplay mode, so you
                          have to kill each other by knocking each other off
                          of various standing spots, which does two things:
                          1) You get hurt from falling to the bottom of the
                             arena.
                          2) Once at the bottom of the arena, spikes fly like
                             crazy, but there is a teleporter to get you back
                             up onto the cross.

* Play Information *

Single Player           : No
Cooperative 2-8 Player  : No
Quakematch 2-16 Player  : Yes (2 or 3 players probably best)
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
                                       
* Construction *

Base                    : None.  Level from scratch.
Editor(s) used          : Thred
Known Bugs              : Please report any to jblaine@nda.com
Map Building Time       : About 6 actual hours, but if you count the 60 or
                          so hours I've spent getting up to this speed, then
                          66 hours.

* Copyright / Permissions *

If any distribution is to happen via CD-ROM, floppy diskette, Internet
FTP or WWW sites, BBS, etc, you must distribute both of the unaltered
files named cjb_kom.bsp and cjb_kom.txt.  I repeat, the filenames may
NOT be changed, and the file contents may not be altered.
