








                               THE PROGRADE SYSTEM

                                 Grading Program
                                  for Educators

                                HANDS-ON TUTORIAL
















                              THE PROGRADE SYSTEM
                                 P.O.  Box 627
                             South Dennis, MA 02660

           Contents of Manual, Tutorial, and Program Series Copyright
           1993 by William E.  Peace Duplication in whole or in part,
         by any means, is forbidden without express written consent of
                         the author and the publisher.

---

                        THE PROGRADE SYSTEM - Introduction

        THE PROGRADE SYSTEM was designed by a teacher and rigorously
        tested by teachers, so it does what teachers want a grading
        program to do.  It is FAST and EASY TO USE: a major factor in the
        design of THE PROGRADE SYSTEM was to minimize the effort required
        to enter grades.  With THE PROGRADE SYSTEM you will spend no more
        time recording grades than you would spend using a gradebook, and
        averaging your grades at the end of the quarter or year will take
        just SECONDS !

        THE PROGRADE SYSTEM will accept letter or numerical grades and
        lets YOU decide the letter grade numerical equivalents.  It lets
        you enter grades in ANY order -- any assignment for any student at
        any time.  It accesses most student records with a single
        keystroke ...  fast!!  THE PROGRADE SYSTEM calculates weighted
        grades or unweighted grades, points, percents, or letter grades.
        It will keep track of your semester grades and determine final
        grades.  And it will calculate team grades for use in cooperative
        learning strategies.  Every floppy disk can store dozens of class
        files each with up to 35 students, 45 assignments per student.

        THE PROGRADE SYSTEM was designed to PROVIDE INFORMATION and to
        provide it easily. Students need to know where they stand; once
        quarterly grades or a "scan of the gradebook" is often not
        enough. With THE PROGRADE SYSTEM, you know each student's grade
        average every single time you enter a grade. It's effortless to
        "keep on top" of a student's grades ... no more of that extra
        calculating that so often does not get done.

        THE PROGRADE SYSTEM provides dozens of reports to suit your needs:
        class averages, analyses of any assignments or of class averages,
        comparisons of grades, ranked or alphabetical class lists, printed
        gradebook, team improvement reports, averages of all tests,
        homeworks, etc.  It will provide individual progress reports
        with averages for all assignment categories.  A built-in word
        processor enables you to custom tailor progress reports.  Students
        and their parents can KNOW where they stand at all times, and you
        can, too.

        Computers are intended to SAVE time, to make work easier.  THE
        PROGRADE SYSTEM is a USER'S PROGRAM, fully tested with beginning
        computer users.  You load THE PROGRADE SYSTEM and THE PROGRADE
        SYSTEM works for you.  At times, THE PROGRADE SYSTEM will even seem
        to think for you.  This is because THE PROGRADE SYSTEM was designed
        by a professional teacher to meet professional teachers' needs.

                 THANK YOU FOR USING THE PROGRADE SYSTEM!

                ALL MANUALS AND PROGRAMS COPYRIGHT 1993 BY
     William E. Peace P.O. Box 627, South Dennis, MASSACHUSETTS 02660
---
         THE AUTHOR REQUESTS A $48 FEE FOR USE OF THESE PROGRAMS.
                PLEASE BE FAIR AND CONSIDER THE AUTHOR.

        If you use the PROGRADE SYSTEM for long, you may notice that your
      students will show an improvement in their performance because of the
     prompt feedback.  Parents may praise you for the thorough reports.  And
         your family and friends WILL rejoice -- no more end of the term
         "grading" -- it's always done and up to date with little effort!

       Please -- the author worked long and hard writing and having this
         program field tested.  He is an educator like yourself, and is
          asking for you to be fair.  Your registration will be truly
                                  appreciated.

     Please -- it is a violation of copyright law to use this program without
      registering.  And even more-- it's just not fair to the author.  Think
       about how much benefit YOU get weekly from this program!  Registered
       users who update their program will receive professionally packaged
         software, diskette case, printed manual, and most recent program
      versions automatically sent.  In addition, registered users can earn a
     $10 finder's fee by convincing any other user to register also.  Details
                   of this program are sent upon registration.

         PLEASE USE THE ORDER/REGISTRATION FORM IN THE BEGIN PROGRAM TO
                PROPERLY REGISTER OR TO OBTAIN UPDATED VERSIONS.


         International Registrants: Please use US funds and add $2 US
                       funds for international postage.

                      Thank you from the author.
        WILLIAM E.  PEACE P.O.  BOX 627 SOUTH DENNIS, MA 02660
---
                         *** HANDS-ON TUTORIAL ***

     Use this tutorial together with the REFERENCE USER MANUAL your
     computer, and the program and utility disks as a way to introduce
     yourself to the PROGRADE SYSTEM.  This is NOT a READ ONLY tutorial!
     It is a DO EACH STEP ON THE COMPUTER TUTORIAL!  Once you go through
     this tutorial, you will be familiar enough with the SYSTEM to begin
     to do your own grades.  During the tutorial, the <RETURN> and <ENTER>
     keys have the same meaning.  Use whichever key your computer has.
     Finally, take it easy!  Do a few sections at a time and take a break
     now and again!  If you should see a request to insert a disk with
     COMMAND.COM on it, don't panic.  This is just your DOS disk.  You
     have a powerful tool in PROGRADE, but even computer neophytes have
     learned to take full control of it using this tutorial.  Let's go!


                         ************************
                                   DISKS
                         ************************

     There are two disks.  The UTILITY DISK contains sample grade files
     (DEMO1, DEMO2, DEMO3, DEMO4).  It also contains other files ending in
     .TXT such as AUTHOR.TXT and COMMENTS.TXT.  The .TXT files can be
     examined with your word processor.  They contain additional
     information about the program.  The utility disk also contains the
     GET program (discussed later) and the CONVERT program (this converts
     older version PROGRADE files to newer version files; you only need to
     use this if you have switched versions).

     Place the utility disk in drive A and type DIR. You will see the files
     listed as discussed above. There are other files too, but you don't
     need to worry about all of them, as the program uses them for you.

     Now remove the utility disk and place the other disk (PROGRAM DISK) in
     drive A and type DIR.  The files that end in .EXE are program files.
     The ~ and CODE files on both disks are used to contain information
     necessary for the program to function.  The RESTORE file is used to
     reset the screen colors and other program parameters should you
     accidentally alter them to a point where the program malfunctions.  The
     HARD files are used to install the program onto a hard disk.  The
     HELPSCRNS area contains on screen helpscreens that the program may call.

     BOTH DISKS CONTAIN A FILE CALLED READNOW. YOU MAY USE A WORD PROCESSOR
     TO VIEW THIS FILE-- IT CONTAINS INSTRUCTIONS ON HOW TO START THE
     PROGRADE SYSTEM UP.
---
                   *************************************

                      BEGIN (INITIALIZATION) PROGRAM

                   *************************************

     Be sure to read sections I and II of the REFERENCE USER MANUAL
     before proceeding with the tutorial. It is best to use the manual
     WITH the tutorial as you proceed.

     Now, with the PROGRAM disk in drive A, type PRO.  Within a few
     seconds the MASTER MENU will appear.  Type the letter B followed by
     <RETURN>.  This will start the INITIALIZE (BEGIN) program.  Touch any
     key as indicated and you will get the BEGIN PROGRAM menu.  Sections
     III and sections XX of the REFERENCE USER MANUAL explain the role of
     the BEGIN program in setting program parameters.

                     ***  SCREEN COLOR SELECTIONS   ***

     From the BEGIN PROGRAM menu, touch the letter C followed by <RETURN>.
     Then slowly but repeatedly touch the <RETURN> key until the last line
     on the screen shows the text colors that you want to use; use
     backspace to go back.  Once at the color you want, touch the letter C.
     Now the entire screen will be filled with the colors that you have
     chosen.  Now use the <RETURN> key again to change the border color.
     When the border is correct, touch C and you will be returned to the
     BEGIN PROGRAM menu.

                   *** PRINT REFERENCE USER MANUAL ***

     From the BEGIN PROGRAM menu, touch P followed by <RETURN>. This will
     print the USER REFERENCE MANUAL, much like the one that comes with
     the PROGRADE disks when you register AND update. It is not necessary
     to do this if you have this printed manual already.

     Be sure to place the utility disk in DRIVE A when the prompt
     asks you to, and be sure that your printer is ON.

                    ***   PRINT HANDS ON TUTORIAL   ***

     From the BEGIN PROGRAM menu, touch H followed by <RETURN>.  This will
     print this TUTORIAL.  Be sure to place the utility disk in DRIVE A when
     the prompt asks you to, and be sure that your printer is ON.
---
                    *** VIEW SHORT MANUAL ON SCREEN ***

     Touch V followed by <RETURN>.  A brief index to the help screens
     will appear.  These are condensed versions of important sections
     of the manual.  To view a section, enter the number for that
     section.  Enter 2 <RETURN> to see the section on SETTING PROGRADE
     UP, for example.  BE CERTAIN THAT THE PROGRAM DISK IS IN DRIVE A!
     When you finish reading the screen, touch <RETURN> to go on.  You
     will be automatically returned to the help screens menu.  Try
     some other help screens.  When you finish with the help section
     altogether, touch <RETURN> to go back to the BEGIN PROGRAM menu.

                  ***   CHOOSE DISK DRIVE FOR DATA   ***

     From the BEGIN PROGRAM menu, touch D followed by <RETURN>. When
     you are prompted, enter the letter for the drive where you will
     have the data disk. Your best bet is probably to use drive B,
     even if you just have a single disk drive in your machine. (By
     using B (not A) if have just one drive, you will be given more
     clear prompts when you need to switch disks.) If you have two
     drives, then you should use drive B also. Most users should use
     drive B. FOR NOW, ENTER THE LETTER B followed by <RETURN>.  When you
     later install to the hard drive, enter C to store to the hard drive,
     or A or B to store to your disks.

                        *** OVERALL GRADE SETUP ***

     From the BEGIN PROGRAM menu, touch G followed by <RETURN>.  This will
     bring you to the section that will setup the standard grade procedure
     to be used in processing your grades.  However, you will always be
     able to use an alternative set up whenever you create a new grade
     file.  This, then, is just YOUR most COMMON grading method.

     You will be presented with a menu that contains each of the following
     three sections.

                         1.  NAME GRADE CATEGORIES

     Touch G followed by <RETURN>. A complete list of the default
     grade categories will appear. For example, #1 is TEST, with a
     code letter of T. Try changing a category. Enter the number 10
     followed by <RETURN>. Then, when prompted to do so, enter the
     name of the category. Enter ESSAY <RETURN>. Now you will be
     prompted to enter a one letter abbreviation code for ESSAY. Touch
     SHIFT E <RETURN>. You will be returned to the category list;
     notice that entry 10 has been changed. Probably you will want to
     change it back to OTHER with a code of E.
---
     Change the categories as you wish, to suit your own grading
     system for your subject.  Keep category names easy to understand
     as they will appear on various reports.  If you teach more than one
     subject to the same group of students, you may wish to read the
     appendix to the REFERENCE USERS MANUAL before choosing grade
     categories.

     Once you finish with this section, touch <RETURN> instead of
     entering a category number.  This action will return you to the
     GRADE SET UP menu.

                       2. GRADE WEIGHTING OPTIONS

     From the OVERALL GRADE SETUP menu, touch W <RETURN>.  At this
     point, read and consider carefully section XX of the REFERENCE USER
     MANUAL.

     Which method you use will depend on how you already do your
     grades.  Do you just add all the scores on all work and divide by
     the total maximum for all work?  That is using UNWEIGHTED
     grades. Unweighted grades are simple to explain to students;
     however, you must make assignments more or less important to the
     grade by using varying maximum values for the assignments (e.g.
     10 for homeworks, 100 for tests, and so on)

     If you want tests to count 50% and homework 20% and so on, then
     choose WEIGHTED grades. Weighted grades are easy to TELL students
     about ("Tests will be 50%, Homework 20% and so on), but difficult
     for most students to comprehend mathematically. With weighted
     grades, each assignment can be scored out of 100.

     Personally, we feel that UNWEIGHTED GRADES are simpler to
     understand for all involved.

     ONCE YOU HAVE TOUCHED W FROM THE BEGIN PROGRAM MENU, YOU MAY
     EITHER:

     Touch N <RETURN> to choose UNWEIGHTED grades, and you will return
     to the BEGIN PROGRAM menu.

     OR

     Touch Y <RETURN> to choose WEIGHTED grades. Then choose P to
     specify percents for grade categories. Now, each category that
     you have named earlier will appear. Type in the percent that you
     want that category to count, followed by <RETURN>. Try entering
     10 for each of the categories. When the section is complete, you
     will be returned to the GRADE SETUP MENU.

                          3. DEFINE LETTER GRADES

     Use this section to alter the numerical values for letter grades.
     The default values are listed in section XX of the REFERENCE USER
     MANUAL.
---
     To make changes, touch L from the GRADE SETUP menu. Now you
     will enter a cycle that will ask you to enter numerical values
     for letter grades. For example, you may enter 97 for an A+ and 93
     for an A, and so on.  Continue through all letter grades as
     prompted.  The numerical value is the LOWEST grade that will be
     assigned that particular letter.  Usually, for example 90 is the
     lowest grade to get an A-.

     Check your work with the check screen that is presented at the end
     of the section, and then touch enter to return to the GRADE SETUP
     MENU.  This menu is now left by touching Q <RETURN> . You
     will be back at the BEGIN PROGRAM MENU.

                    ***  ADJUST TREND CALCULATIONS  ***

     From the BEGIN PROGRAM menu, touch T <RETURN>.  The screen
     explains what values are permitted.  Entering 12 <RETURN> will
     reset program to default value.

                    ***  PROGRESS REPORT COMMENTS  ***

     From the BEGIN PROGRAM, touch R <RETURN>. Be certain that the
     PROGRAM DISK is in the operating drive. You will find yourself in
     a simple word processor that can be used to edit the 14 lines of
     text that appear on the screen. These lines will appear on
     printed progress reports. This section will appear at the top of
     a printed sheet; all of the student's grades will appear at the
     bottom. You can use this section to write almost anything to
     appear on the reports.

     YOU WILL BE EDITING TWO REPORT TOP SECTIONS.  The first one appears
     on reports for students with LOWER grades.  The second one appears
     on reports for students with HIGHER grades.  After you edit the
     first report, you will be asked to enter the highest grade (say 70,
     75, 80) that will use THAT particular report top section.  Higher
     grades will use the next report top.

     Besides letters, numbers and standard punctuation, the following
     keys are active during the progress report word processing:

                                    F1
     The F1 key will save what is on the screen and return you to
     the BEGIN PROGRAM menu.
                                    F2
     The F2 key will blank out the entire word processing area.  That
     way, you can start from scratch.
                                    F3
     The F3 key will insert a line (above the cursor), if there is
     room to insert one.
                                    F4
     The F4 key will delete the line on which the cursor is found.

           Additional editing keys are listed on the next page.
---
                     OTHER KEYS ACTIVE DURING EDITING:

     You may use the PAGEUP, PAGEDOWN, END, HOME, INSERT, DELETE, and
     ARROW KEYS. In addition, you may use standard letters or
     characters, the SHIFT key, the BACKSPACE key, the CAPS key.

     Do not use the CONTROL CHARACTERS, THE ALT CHARACTERS or the ESC
     key or the PRINT key.

         PAGEUP    will bring you to line one of the report
         PAGEDOWN  will bring you to the last line of the report
         END       will bring you to the right column
         INSERT    will add a space in the line at the cursor
         HOME      will bring you to the left column
         DELETE    will delete the letter under the cursor
         ARROWS    will move you up or down one line or character
         BACKSPACE will move you back one space, without deleting

     Work in the report area now and use the above keys to set up a
     report that you like. Once you have changed the report area to
     suit your needs, save it by touching F1. You will be prompted to
     enter the highest grade for using that top section, then you will
     have the second top section to edit.  Save that also by using F1.

                   ***  AUTOMATIC SAVE - HOW OFTEN    ***

     From the BEGIN PROGRAM menu, type A <RETURN>.  The grading
     program will automatically save your grades every _____
     grades.  How often would you like?  Just enter that number
     in response to the prompt.  Then touch <RETURN>

                   ***   ORDER/REGISTRATION FORM   ***

     From the BEGIN PROGRAM menu, type O <RETURN>. Be certain that the
     PROGRAM DISK is in drive A. This will print out a complete order
     form for you to use in ordering/registering for PROGRADE.

                       *** HARD DRIVE LETTER ***
     If you use DRIVE C as a hard drive, SKIP THIS SECTION! ONLY
     ACCESS THIS SECTION IF YOU USE ANOTHER HARD DRIVE LETTER, D, E
     AND SO ON.

                    ***  SAVE CHANGES TO DISK   ***

     It is MOST IMPORTANT, after having gone through all of this
     decision making, to SAVE YOUR CHANGES!! Touch S <RETURN> from the
     BEGIN PROGRAM menu. You will see a screen that summarizes "all
     those numbers". They must be correct for your grades to be
     correct! Check them over, and if necessary, return to the BEGIN
     PROGRAM menu (from here, by choosing N for not correct) and fix
     any errors. If all the values appear correct, then type Y in
     response to the "IS THIS OK" prompt. This will save your grading
     information to the program and utility disks.
---
                 *** SAVE CHANGES TO DISK AND END MENU ***

     From the BEGIN PROGRAM menu, touch E <RETURN> and you will be
     returned to the PROGRADE SYSTEM MASTER MENU.  Be certain that the
     program disk is in DRIVE A.

     The tutorial will now give you an overview of how to use the


                      ******************************

                               QUICK PROGRAM

                      ******************************

     Be sure to read section XIX of the REFERENCE USER MANUAL before you
     proceed with the tutorial.

     First (if not already there) get to the MASTER MENU.  Place the
     PROGRAM DISK in DRIVE A, and type PRO.

     At the MASTER MENU, type Q <RETURN> to access the QUICK PROGRAM.
     Be certain that the PROGRAM DISK is in DRIVE A.

     Wait for the title screen for the QUICK PROGRAM to appear.  For the
     tutorial, you will use the UTILITY DISK as your data disk.  Place that
     disk now in the correct drive. Then touch any key to get to the QUICK
     PROGRAM menu.

     Let's do some easy things first.


                            *** MASTER MENU ***

     Touch M <RETURN> and you will be brought back to the SYSTEM
     MASTER MENU.  Try it!  Then repeat the procedures from the last
     section to get back to the QUICK PROGRAM menu.  Be certain to
     insert the correct (PROGRAM or DATA) disk at the correct time.
---
                            *** CLASS LISTS ***

     This is where the FUN begins! From the QUICK PROGRAM menu, touch
     L <RETURN>. This section will make a list of all students in your
     grade file; you could use the list for attendance, or for any
     record keeping.

     As the list is constructed by the computer, you have several choices.
     Do you wish to print all of the class? If so, touch the letter E.
     Or do you wish to print just part of the class?  If you touch P, you
     will print a list with students with averages in a certain range,
     say 0-60%.  Or, you could choose to print a list with students with
     certain characters in their name (choice N).  Normally, this would be
     used to print only one report in other sections of the program.
     However, you might want a form to use for a single student and choice
     N would allow that.  Let's choose choice P here instead.

     At the next prompt (LOWER LIMIT FOR REPORT), type 0 <RETURN> (That's a
     zero).  At the second prompt, type 70 <RETURN>.  This will cause the
     program to list all students with grades from 0 to 70.

     Next, you will see a directory of the UTILITY DISK.  Notice the
     four grade files: DEMO1, DEMO2, DEMO3, DEMO4.  Try typing in now
     DEMO1 <RETURN>.  Notice that the program is ready to take another
     file name.  Type in DEMO3 <RETURN>.  Then type <RETURN> again to
     stop entering file names.  Each file will be used to make a
     separate list.

     Next you will be presented with another prompt.  Do you want
     alphabetic lists or lists based on grade?  For now, choose
     alphabetic by touching A <RETURN>

     Now, do you want the averages printed with the names or not? Let's
     choose Y here.

     And finally, do you want single or double spaced, or boxes next
     to the name?  Try B <RETURN> for the boxes.  WOW!! How many boxes
     do you want?  Touch 10 at the next prompt and <RETURN>

     Set your printer and touch Y in response to OK TO CONTINUE.  Your
     lists will now be printed by the printer.  Try some other lists using
     the DEMO files.  The list function is SOME USEFUL!  Once your list is
     printed, you will automatically be returned to the QUICK PROGRAM menu.
---
     One choice in the above series will need a little explanation.  If
     you choose to print part of a report by NAME, then you will be
     prompted to enter the name to print.  But you only need to type in the
     minimum number of characters to distinguish the name from other names.
     For example, if a student's name is JON SMITH, you may only need to
     type in SM to obtain his report.  While there would not be many calls
     for such a report, potentially you could use this feature to print all
     reports for students with, say "A" in their name.  The purpose is to
     save you from having to remember if JON was listed as JON or JOHNNY -
     all you need is the SM to get his report if no other student has SM as
     part of their name.  Try using this feature to print out a class list.

                         ***  SUMMARY REPORT  ***

     The summary report will print a summary of all students in the
     class, showing their overall average and their average for each
     of the ten grade categories.  You can print percent averages or,
     for comparative purposes, class ranks.

     From the QUICK PROGRAM menu, type S <RETURN>.  Once again you
     will be presented with the directory of the disk.  You should
     notice DEMO1, DEMO2, etc. on the directory.  Type in DEMO3
     <RETURN>.  Then type in DEMO4 <RETURN>.  Then, to stop entering
     filenames type another <RETURN>.

     Now you will be asked to choose between PERCENTS for the report,
     or RANKS. This time, touch P <RETURN> to have percents printed.
     Then, be certain that the printer is set up and on line. Next,
     in response to the OK TO CONTINUE prompt, type Y <RETURN>. Since
     the calculations involved in preparing this printout are quite
     lengthy, you may notice a short delay before printing starts.

     When the printout is complete, you will be automatically returned
     to the QUICK PROGRAM menu.

                          ** DONE/NOT DONE LISTS **

     From the QUICK PROGRAM menu, type D <RETURN>.  Use the same
     procedure to pick classes (DEMO3 and DEMO4 as before).  Then as you
     are prompted, enter H (for homework) and M for missing assignments.
     The result will be a printed list of assignments that students have
     missed in the H category.

     You can also try this report again, picking C instead of M, and you
     will have a list printed that shows all students that have completed
     ALL homeworks.  This is a great positive use list!  Some schools
     provide special recognitions for students who complete ALL
     homeworks in their classes.
---
                          ***  GRADE REPORTS  ***

     From the QUICK PROGRAM menu, type G <RETURN> to print grade reports.
     Grade reports are printed two to a page and show the student's
     complete grade record.  PROGRESS reports, on the other hand, are
     printed one to a page and have the 14 line progress report comment
     section (composed using the BEGIN PROGRAM) printed at the top of the
     sheet, and the student's complete grade record at the bottom.  Once
     you have typed G, you will be asked to print reports or preview
     reports.  For now, type 2 <RETURN> to preview the reports.  Next, you
     will be prompted, as in the other reports, to enter what part of the
     class to preview.  Choose the entire class with E.  Then, as in the
     previous reports, you will be asked to enter the filenames to view.
     Enter DEMO3 <RETURN> and then enter <RETURN> again to stop entering
     filenames and go on.

     All students' reports will now appear in alphabetical order.
     Touch C at this point.  Now you can type in a short comment that
     will appear only on Ethan Balmer's report.  Type in:  LET'S GO
     FOR AN A  NEXT TIME, ETHAN.  <RETURN>  You will then be brought
     to the next report.

     You can return to the main menu by typing E, although this will
     lose your comments.  To preserve the comments, pick P at the
     time that a report is being shown.  Try this now.  Type P again
     to choose printing ALL reports.  You will be asked to enter a
     comment that will appear on all reports.  Type in: FINAL REPORT,
     THIRD QUARTER <RETURN>.  Then, get the printer ready and on line
     and type Y in response to the OK TO CONTINUE prompt.

     If the report is dated incorrectly, be certain to enter the date
     correctly when you first boot your computer.  This is the date
     that is placed on the reports.  Notice the comments on the
     reports, as you have typed them in.

     The reports are designed to be quite self explanatory. However,
     some students sometimes ask about the letters in the left column.
     These, of course, are the letters indicating if an assignment is
     a test, quiz, homework, etc.  Sometimes students are concerned
     that the category averages do not "AVERAGE OUT" to the overall
     average.  This, of course, should NOT occur; homework and
     test, for example, are unlikely to be of equal value.  Either by
     setting different maximum values or else by using weighted
     grades, you have told the program to count one assignment more
     than another.  Naturally, it does this; but sometimes students
     need a simple explanation.

     Once the report is complete, you will be returned automatically
     to the QUICK PROGRAM menu. If you do not wish to screen reports
     and add comments, you can choose the grade report option and then
     proceed directly to printing. This is the quickest way to get the
     information out.
---
                        ***  PROGRESS REPORTS ***

     From the QUICK PROGRAM menu, type P <RETURN> to enter the
     progress report section.  From that point on, simply follow the
     same instructions as for the grade report section.  Everything
     will work the same, but the reports will be full page reports
     with the 14 line comment sections at the top.

     Try the progress reports for DEMO3.  Use the same instructions as
     in the previous section. Try entering

     PARENT/GUARDIAN SIGNATURE _____________________________

     for the comment that will appear on EACH report. This can help
     make a fine, detailed progress report.

                          *** TEACHER'S GRADE BOOK ***

     From the QUICK menu, choose B to print out the teacher's gradebook.
     Then enter some class names and print a few reports.  These are a
     printed copy of all grades in a class including the average.  It is
     what you would want to keep as an ultimate hard copy of your data, or
     what you would submit to an adminstrator who wished to see a copy of
     all of your grades.  Since PROGRADE so neatly prints such a report,
     you don't need to keep a hand written gradebook.  Maybe this will
     bother you; if so use a dual system for a quarter or so.  But once you
     are familiar with PROGRADE, you will save a lot of time to skip the
     hand written book.  If you are a worry-person, then print the
     gradebook out more frequently.

                              *** TEAM REPORT ***

     The team report is designed for cooperative learning teams.  It is an
     improvement report in the style of Robert Slavin et al. Type T at this
     time to print a report to see what it is all about.  Pick a file to
     print and enter its name.  The first reports printed are those for the
     teams themselves, printed two to a page to conserve paper.  Each
     report shows each team member's name, what their baseline score was
     (for example, the grade on the previous two tests), what the new score
     is (for example, the most recent test grade), what the difference
     is, and what improvement points are assigned to such an improvement.
     The variables used to determine what is the baseline and how many
     improvement points should be awarded are easily set from the MAIN
     program, most likely at a time when a file is created.
---
     The report also shows the average improvement points for the team.  If
     there is a grade to be issued to students in a team, it would most
     likely be based on this value.  In that way, the team learns to "hang
     in there together", and the team improvement score can become a highly
     motivating influence.  You could enter this grade yourself as a grade
     for each of the students in the team, or it could be used as extra
     credit, or not as a grade at all, but merely as an incentive.  If you
     are new at this, perhaps you should use the reports first merely as
     incentives.  The students will tell you when they are thinking of
     something else, and when they are, you will be at ease enough with the
     program to easily record the grade.

                              *** YEAR REPORT ***

     The year report prints an accumulation of grades for the entire year,
     showing, for example, grades for QUARTER1, QUARTER2, MIDTERM, FINAL,
     and so on, as well as the overall average for the year.  Numerical and
     letter grade reports both can be output, so that if you are required
     to make letter grade reports, these are the reports to use.

     The year filename ends in the extension .YR  .  Choose Y for year
     reports from the QUICK menu.  Now type in DEMO4.YR (the only year file
     on the utility disk).  At the choice screen, choose B for both types
     of grades.

     As you can see, these reports summarize nicely an entire year's work.

     The year reports are prepared in the PROPLUS program.  It is there
     that you can automatically strip the averages from your regular grade
     files and place them into a year file, and it is there that you can
     enter exam grades, and it is there that you tell the program series
     what percent each quarter or exam counts toward the final average.

     You should now be back at the QUICK program menu.

                            *** MASTER MENU ***

     To return to the MASTER MENU type M <RETURN>. Let's return to the
     master menu to look at the MAIN PROGRAM.

     Type M <RETURN> to return to the MASTER MENU.  Be sure that the
     program disk is in the correct drive.
---
     The tutorial will now give you an overview of how to use the

                      ********************************

                               MAIN PROGRAM

                      ********************************

     Be sure to read sections IV - XVI of the USER REFERENCE MANUAL you
     proceed with the tutorial. First (if not already there) get to the
     MASTER MENU. Place the PROGRAM DISK in DRIVE A, and type PRO.

     Then touch M <RETURN> to enter the MAIN PROGRAM.  At the title
     screen, touch any key to continue.  Then, as instructed, be
     certain that the data disk is in the specified drive.  For this
     tutorial, use the UTILITY DISK as the data disk.  Once the disk
     is in, touch any key to go on.  If you have more than one utility
     disk in your program set, use the one of the correct size.

     Next, you will see a directory of the UTILITY DISK.  Notice the
     DEMO1, DEMO2, DEMO3, DEMO4 filenames.  At this point, touch G
     <RETURN> to GET one of these files.  C, which we will not do
     here, would CREATE a totally new file.  The program will now
     prompt you for a filename.  Type in DEMO1 <RETURN>.  After the
     grades are read from the disk, EDWARD BARNET'S grades will
     appear.  Touch the <RETURN> key several times.  Notice how the
     cursor moves from the NAME area to the GRADE area
     (ASSIGNMENT.GRADE area).

     Touch <RETURN> until the cursor is back in the name area.  Now
     touch G (no return). Notice that JOHANNA GRIBLY'S name appears in
     the name area.  Touch <RETURN> and her grades will also appear.

     Return to the name area and touch S (no return) Notice that DAVID
     SMITH'S name appears. Now touch T (no return). The name SAM
     STEVENS now appears. The program recognizes names based on the
     minimum required number of characters. To get STEVEN'S grades,
     you must type ST <RETURN> in the name area. To get SMITH'S, you
     need only type S <RETURN>. You can also move from name to name using
     the up and down arrow keys.  Try going through the list now! EASY!

     Now touch the BACKSPACE key to blank out the name area. Try
     typing STO (no return) . Notice that the program does not
     recognize any names like this. You are free to continue. Do it.
     Type STORRS RICHARD <RETURN> (If you make an error, use backspace
     and redo the entire name.) The program will now ask if this is a
     new name. Type Y <RETURN>. Notice that STORRS has no grades yet!

     Return to the NAME area (NOT THE ASSIGNMENT AREA!) and touch G
     <RETURN>. Now return to the name area and touch STO <RETURN>.
     It's that easy to get the student's record! Don't forget that you
     can always use the arrow keys, too.
---
     Now let's enter a grade for JOHANNA GRIBLY. Get her grades on the
     screen and touch enter to get to the grade area. Then type 35.9
     <RETURN> This will give her a grade of 9 on assignment 35. Notice
     how the grade is changed immediately, as is her overall average.
     Now try changing the grade to 8. Get to the grade area with
     <RETURN> Type in 35.8 <RETURN> Since the program recognizes that
     you are changing the grade, it prompts you to be sure that you
     wish to make the change. Type Y to make the change. Now return to
     the grade area and simply type 7 (no 35 this time) <RETURN> and
     then Y <RETURN> to change the grade. Once you have specified one
     assignment number, you don't need to specify the assignment
     number until you change to another assignment; this speeds entry
     of a class of papers.

     Now get STORRS grade on the screen and enter assignment 35 equal
     to 10 points.  (In the name area, type STO <RETURN> and then type
     10 <RETURN> in the grade area.  DONE!) Try some of the other
     names and other grades.

     To enter a grade for an altogether new assignment, simply specify
     the grade and the assignment number.  Let's say you just get a
     test grade for JOHANNA GRIBLY.  This will become assignment 38,
     the next available assignment.  Get GRIBLY'S grades, and in the
     grade area, enter 38.95 to give her a 95 grade.  Note that the
     program recognizes this as a new assignment and asks you if it
     is.  Respond with Y <RETURN> .  Next you will be asked to give an
     assignment description.  Type in   COSBY TEST <RETURN> and then
     type in T <RETURN> for the category code.  Finally, type in 100
     <RETURN> for the maximum grade value.  You did it!  All of the
     students now have an assignment 38.  Get to DOBSON'S grades and
     enter a value of 86 for this assignment.  While this grade entry
     method is complex to explain, it is fast to use and particularly
     fast to use in going through a class set of papers.

     Instead of a numerical grade, enter a * now. Push the enter key twice.
     Notice that the * causes assignment 38 not to count for DOBSON. Even
     though the grade is still shown, it is ignored.  The * on the screen
     shows that this grade does not count.

     In the grade entry area, you may also enter one of the letters
     found in the box at the bottom right of the screen.  For
     example, get STORR'S grades and then type Z in the grade area.
     Follow the instructions, and STORR will be totally deleted from
     the file.  (There are less drastic measures to make grades not count.)

                              *** REPORTS ***

     To get to the reports section, type R in the grade entry area. This
     will get you to a reports menu. Section XII of the REFERENCE USER
     MANUAL has detailed descriptions of what each of the report options
     is about. At this point, you should read this section of the manual
     again. Try one of these options at a time, starting with A.

     To return to the report menu from a report, simply touch ENTER.
---
     Each report can be printed by using the PRINT SCREEN (or SHIFT
     PRINT SCREEN on some computers) key on your computer.

     Be sure to try EACH report option before you proceed with the
     rest of the tutorial.


                         *** SAVE DATA TO DISK ***


     To save your data at any time, type S <RETURN> in the grade entry
     area. Try it now!  Your grade file will be saved and you will be
     returned to your work.  Use this section whenever you like to
     save your grades as you work.


     (NOTE: TO PREVENT FILES FROM NOT MATCHING THIS TUTORIAL, THE DEMO
     FILES ARE NOT ACTUALLY SAVED TO THE DISK.  YOU CANNOT PERMANENTLY
     ALTER THEM.)


     A detailed explanation of the .EXT and .BAK files is found in
     section XIII of the REFERENCE USER MANUAL.


                             *** TEAM SETUP ***

     Type T <RETURN> in the grade entry area, and you will reach a
     section that will allow you to set up teams within the class.
     These teams could be for many purposes, but the program is designed
     to handle cooperative learning teams.  If you do not use teams at
     all, simply ignore this section and your grades are totally
     unaffected.

     The PROGRADE SYSTEM will recall what team individual students are
     in, and it will also prepare TEAM GRADE REPORTS that show how much
     each students work in a particular team has improved.  Advocates of
     cooperative learning strongly feel that this type of improvement
     report in teams can serve as a positive incentive toward increased
     effort in the group.

     From the TEAM SET UP menu, you can choose what team a student will
     be on by typing M.  Then simply type the student number and the
     team number that they will be on.  You can use up to 25 teams in a
     class.   Type E <return> to leave this section.

     From the TEAM SET UP menu, you also can specify what will be used
     to determine "IMPROVEMENT" by typing B to choose BASELINE
     DEFINITION.  You can then choose a particular category that will be
     considered for improvement; it might often be TESTS, so type 1
     <ENTER>.  Then you can enter HOW MANY TESTS the current test will
     be compared to (called the BASELINE).  For example, you could enter
     2 at this time.  Then, the student's most recent test will be
     compared with the 2 PRIOR tests to determine if he has improved or
     not.  At the beginning of the grading period, you may wish to enter
---
     baseline values yourself.  Then, you could use the previous
     period's average or some particular test value, or whatever value
     you choose.  You would then have to change the team set up once you
     have some of this period's tests to go on.  Of course, you could
     use this method to improve HOMEWORK, LABWORK, or whatever.

     You should be at the TEAM SET UP MENU again.  Your third choice
     here is S, improvement scoring.  Try it now.  This allows you to
     specify IMPROVEMENT POINTS that will be used to generate the TEAM
     REPORTS.  IF a student's test is 0% above the baseline, perhaps you
     would issue 0 improvement points, while if it is 10% above the
     baseline, you would issue 20.  These points are for generating the
     team report only.  You can specify improvement points for changes
     from 0-14 and 15% or higher.  Complete this section and then touch
     the enter key to return to the main program.

                            *** MODIFICATIONS ***

     To get to the modifications section, type M <RETURN> (in grade entry
     area). Try it!  You will then be at the MODIFICATIONS MENU. On your
     own grades, be careful here! The purpose of the modifications
     section is to allow you to revise ANY entry that you have already
     made.  Needless to say, careless work here could have a direct
     negative effect on your grades. Read section XI of the USER
     REFERENCE MANUAL before proceeding with the tutorial.

     With the DEMO1 file in memory, you have little to worry about.
     Now is the time to explore! Options 1, 2, and 3 will cause grades
     NOT TO COUNT. Try each one, one at a time, and then return to the
     main program. Look at the grades on the screen to see the effects
     of what you have done. The * next to the assignment indicates
     that it does NOT COUNT. A * next to a student name indicates that
     ALL of the student's grades do not count.

     Options 6, 7, and 8 from the modifications menu will reverse the
     first three options.  Try each of these, one at a time, and then
     return to the main program with choice 15.  Look at the grades to
     see the effects.  Notice that the * are removed and that the
     grades now count again.

     Try option 4.  With it you can change the description of an
     assignment.  Change assignment 6 to read DENSITY, a Homework
     assignment worth 10 points.

     Option 5 can be used to change a student name.  Try changing JILL
     THOMPSON'S name to JILL TOMPSON.  Then use option 15 to return to
     the main program, and type in T <RETURN> in the name area.  There
     it is!

     Option 9 will recalculate the values of all grades for one
     assignment; this is so that you can change the maximum value.
     For example, choose option 9.  Then choose assignment 35, which
     is now worth 10 points maximum.  Give it a new maximum value of
     20.  Now return to the main program.  Notice how each grade
     for assignment 35 is now out of 20 points.  It would be rare to
     use this section, but it's there just in case.
---
     Option 10 will eliminate an assignment from the grades. This
     totally removes all reference to the grades. Try it and remove
     assignment 37. Return to the main program. NO MORE OLD ASSIGNMENT
     37!! and no way back. If you want a less decisive option, use
     option 6 to mark an assignment NOT TO COUNT.

     Now, have some fun!  Try option 11 from the MODIFICATION menu.
     You are given a choice of assignments to scale, or you can just
     touch the <RETURN> key to scale ALL assignments for ALL students.
     This would directly raise the class average.  Type <RETURN> to
     scale all the grades.  Then type A <RETURN> to add to each
     student's grades; then enter a scaling factor of 5 (% sign is not
     to be entered).  Return to the main program and notice that the
     grades are going higher! While we advise some discretion in using
     this option, it is there for those who seek it!

     Read section XV on the scaling of grades. It is well worth your
     serious thought if you do scale grades, as different scaling
     methods benefit different types of students differently.

     Option 12 will allow you to drop the lowest grade for each student.
     Try it, and enter T for tests when prompted.  When you return to the
     main screens, you will notice that each student has a test grade
     with a * marking it so that it does not count.

     Now choose option 13, CHANGE OVERALL GRADE SETUP.  If this seems
     familiar, it is because this section is identical to the section in
     the BEGIN PROGRAM that you have already looked at.  However, in the
     BEGIN PROGRAM, you were setting up a STANDARD GRADE SETUP.  Here,
     since you are working with a particular grade file (DEMO1), you
     will work on the GRADE SETUP for this file only.  Once you have
     recalled this menu, just type Q to return to the MODIFICATIONS
     MENU.  Just remember that you can set up grades differently for
     each class, or you can just go with the standard setup from BEGIN.
     And at any time, you can use this modification to change the setup
     for a particular file.

     Option 14, CHANGE TEAM SET UP, is another way of accessing the TEAM
     SET UP menu that you looked at earlier.

     By now, you must know -- option 15 will return you to the main
     program.
---
                         *** GET ANOTHER CLASS ***

     From the main program, you may type G in the grade area to save
     the file you are now working on and to get another file. Try it!
     The file will be saved immediately, so be sure that the data disk
     is in the correct drive. (Reminder: the program does not save
     demonstration files and will skip this section.) Then the program
     will return you to the option to get or create a file. You are
     back at the beginning of the program, and can get or create
     another file.

     If you choose G, you will be getting a file already on the disk
     (such as DEMO1, DEMO2, ETC.). If you choose C (let's do that,
     now), then you will CREATE A TOTALLY NEW FILE. Type C <RETURN> at
     the get/create prompt. You will need to type another <RETURN> to
     continue. This is to be CERTAIN that your wish is to create a
     file. Then enter the filename TEST <RETURN> in response to the
     next prompt.

     At this time, you will be asked to accept or to change the standard
     grade setup.  For now, let's accept it.  When you create any file, you
     have the option of using a different grading setup (weighted or
     unweighted, what the weights are, and what the types of assignments
     are).  To set those values, you could not accept the values on this
     screen, and you would automatically be taken to the area that does
     the grade setup, just as you did in the begin program.  The difference
     is that here, the setup will apply ONLY to this class.  For now, let's
     just accept the setup and continue.

     You will soon arrive at the main program screen -- but no grades,
     no names.  That's right! It's totally blank.  Try entering a few
     names and grades, as we have already done.  Then save the file.

                        *** LIST FILES ON DISK ****

     This simple section can be accessed by typing L in the main
     program grade entry area.  You will simply get a directory of
     your data disk, in case you forget the file names.  You will
     also be given the option of DELETING files at this point.  As
     always, you should use this option sparingly.  Try deleting a
     demo file sometime, but not right now, OK ?

                         *** DELETE A STUDENT ***

     Type Z <RETURN> in the main program grade entry area and the
     student whose grades are on the screen can be totally deleted
     from the grade file.  This section is best used sparingly.  It
     might be better to leave the grades and simply use the
     modification section to mark them not to count.
---
                               *** HELP ***

     Type H <RETURN> in the main program grade entry area and the help
     screens menu will appear. The help screens are condensed versions
     of important sections of the manual. To view a section, enter the
     number for that section. Enter 2 <RETURN> to see the section on
     SETTING PROGRADE UP, for example. BE CERTAIN THAT THE PROGRAM
     DISK IS IN DRIVE A! When you finish reading the screen, touch
     <RETURN> to go on. You will be automatically returned to the help
     screens menu. Try some other help screens. When you finish with
     the help section altogether, touch <RETURN> to go back to the
     main program.


                         *** EXIT FROM PROGRAM ***

     Type E <RETURN> in the main program grade entry area and the
     title screen will first appear. Touch any key to go on and you
     will be given a choice: No (I don't really want to end), Yes (I'm
     all done with the PROGRADE SYSTEM, but save my grades first), and
     Master Menu (save my grades, but I want to get back to that
     MASTER MENU). Try choosing M at this point, so that we can go on
     with the tutorial. Be certain that the PROGRAM DISK is in the
     drive A when prompted. Soon, the MASTER MENU will reappear.

     Were you to choose Y in the above paragraph, the program would
     then terminate completely. The screen would then ask you to type
     in a drive name and the word EXTRA. This command will make an
     EXTRA copy (called an .EXT file) of any file that you have just
     accessed; follow the screen instructions to be certain that you
     are placing an extra disk in the correct drive at the correct
     time.  At this point, however, the tutorial will go on, so you
     will not see this sequence.
---
     The tutorial will now give you an overview of how to use the


                      ********************************

                              PROPLUS PROGRAM

                      ********************************

     Be sure to read sections XVII and XVIII of the USER REFERENCE MANUAL
     before you proceed with the tutorial.

     First (if not already there) get to the MASTER MENU.  Place the
     PROGRAM DISK in DRIVE A, and type PRO.

     Then touch P <RETURN> to enter the PROPLUS PROGRAM.  At the
     title screen, touch any key to continue.  Then, as instructed, be
     certain that the data disk is in the specified drive.  For this
     tutorial, use the UTILITY DISK as the data disk.  Once the disk
     is in, touch any key to go on.

     At this point, enter the filename for the grades you wish to
     examine.  Enter DEMO1 <RETURN> at this point. Shortly the PROPLUS
     menu will appear.

     Let's try one option at a time. Option 1 will clone a grade file.
     Pick this option and see what it does. You will be asked for a
     new filename: use TEST2 <RETURN>. What the clone section does is
     make a new gradefile, named TEST2 in this case, that has NO
     GRADES, NO ASSIGNMENTS, ONLY STUDENT NAMES. This is a time saver
     at the beginning of the quarter, as it makes it so that you don't
     have to reenter those names. It could also be used to make more
     than one grade file for a particular class. If you wish, you can
     load the cloned file from the main program. However, you cannot
     use it in PROPLUS, as it contains no grades to process.

     Now, reload DEMO1. Option 2 from PROPLUS will compare any two
     assignments. Technically, it calculates a correlation coefficient
     between any two assignments. Try comparing several assignments.
     Consistent grading and consistent class performance will cause
     correlations that are high. Other values may require some
     consideration. Any elementary statistics book will provide a
     detailed discussion of correlation.
---
     Option 3 from the PROPLUS menu will calculate the VARIABILITY of
     grades. Try it! The student listed as #1 shows the greatest
     variability in his grades (his scores vary considerably, from 30s
     to 100's to 50's to 90's for example); his work should be given
     close attention to try to determine the cause of this type of
     variation. Simply touch the <RETURN> key and then return to the
     PROPLUS menu.

     Option 4 from the PROPLUS menu will show a histogram graph of
     grades in the class.  You can choose to show just one assignment,
     or you can choose to show all assignments (overall averages).
     Try this, and show averages by just touching <RETURN> at the
     prompt.  The graph is a nice, easy way to get an overall picture
     of the class's work, or of their work on any individual
     assignment.  Touch the <RETURN> key and then M to return to the
     PROPLUS menu.

     Option 5 from the PROPLUS menu will allow you to view ranked
     listings of averages in each of the 10 grade categories. For
     example, who has the highest homework average? Choose option 5,
     and then choose category 3. TARA VINCENT has the highest homework
     average, while MIKE DOBSON (there he is again!) has the lowest.
     Notice that TARA's grade is over 100%. The program will correctly
     handle extra credit and excess credit (104/100, for example); do
     not be afraid to use such grades. More information about extra
     credit is found at the end of this tutorial. The "CONSISTENT",
     "VARIES", "TREND UP' and "TREND DOWN" notations may be helpful to
     you in spotting trends; however, as the REFERENCE MANUAL explains
     in section XX, there is a certain degree of judgement in this type
     of description. Use the begin program if you wish to make the
     trend detection more or less sensitive. To return to the PROPLUS
     menu at this time, touch the <RETURN> key and then M <RETURN>.

     Choose option 6 now from the PROPLUS menu.  This option will
     present you with the student roster.  Pick any student or type
     <RETURN> by itself (for all students).  You will see individual
     grade reports with TRENDS indicated.  You may have some
     occasional use to print reports with these trends shown.  Simply
     use the PRINT SCREEN feature of your computer to do the printing.
     In other ways, the report is identical to reports generated by
     the MAIN PROGRAM or by the QUICK PROGRAM. Go to the next report
     with <RETURN> and touch E <RETURN> to leave this section.

     Option 7,8, and 9 allow you to save OVERALL AVERAGES from your grade
     files into files called YEAR FILES. Use a separate name for your year
     file. The program will automatically attach a .YR extension to the
     filename you give.
---
     Choose option 7 now. For the year file name, enter TEST3
     <RETURN>. Then enter C <RETURN> to CREATE this year file. Once
     the file is created on disk, choose column 1 into which to enter
     the grades. Type 1 <RETURN> and then type Y in response to the OK
     prompt. Finally, enter QUAR1 <RETURN> (for quarter 1) as the
     short code to identify the column, and 20 <RETURN> as the amount
     the quarter's grade will count toward the final average. The
     grades will now appear on the screen. This is the year file. You
     can use it to record grades from up to ten grade files (for the
     same students). Touch <RETURN> to leave the section and save the
     file.

     Choose option 8 now. This section can be used to record exam
     grades for each student. It could be used to store other data,
     also. For the year file, enter TEST3 <RETURN>. Then enter G
     <RETURN> to GET THE file you already created in option 6. At the
     prompt, choose column 2. Now the program will take you through
     the class list. Enter the exam grade for each student, making
     them up as you go. Use EXAM <RETURN> as the short code to
     identify the column, and 10 <RETURN> as the amount to count
     toward the average.

     This will return you to the year file. Remember, you can always
     use PRINT SCREEN to print the screen to the printer. Should you
     wish to change just a single exam grade, enter 99 at this point.
     Try changing a few grades using this method. Return to the main
     PROPLUS menu using 0 <RETURN>. (zero) Option 9 from the PROPLUS
     menu will simply access the year file for you to view it. It will
     also show you a bar graph of grades to date. Try viewing TEST3 at
     this time. Use <RETURN> to leave the section.

     Now choose option 10. You will be reminded to insert the data
     disk and then asked for a new filename.  Try DEMO4.  Then try
     some of the options that we have already looked at.

     Finally, we reach option 11. Option 11 will bring you back to the
     MASTER MENU. Once back at the master menu, choose E to end the program.
     You MAY see: INSERT DISK WITH COMMAND.COM. What's this? This is a DOS
     message that sometimes appears when large programs are ended. There is
     nothing to worry about. Your own DOS disk is the disk that is being
     asked for. Insert the DOS DISK at this time and touch any key.

     Once you are back to the DOS, you may put the program and data back
     where they had been just before you ended. Then, follow the screen
     instructions to cause your work to be copied to .EXT files. Try it now
     by following the instructions that had appeared on the screen. NOTE:
     DEMO FILES ARE NOT ACTUALLY SAVED TO THE DISK, SO AT THIS TIME,
     YOU WILL GET AN RESPONSE THAT SAYS FILE NOT FOUND.  When you
     do your own grades, you will not get this response.
---
                      *******************************

                                GET PROGRAM

                      *******************************

     This program IS ON THE UTILITY DISK. This program will enable you to
     quickly print a single grade report or a handful of grade reports from
     a single class WITH A SINGLE COMMAND and no menus to access. Let's try
     it now.

     First, get to the DOS SYSTEM prompt. If necessary, reinsert your
     DOS disk. Then, insert the PROGRADE UTILITY DISK in A: The GET program
     is found on the UTILITY disk, not on the PROGRAM disk!  Be
     certain that your printer is ON line and powered ON. Now type:

                 GET DEMO1 STEVENS SMITH GRIB*

     The program will ask you to insert your data disk. Once this has
     been done, then touch enter.  You will now get a printed grade
     report for STEVENS, for SMITH, and TWO for GRIBLY.  The * causes
     an EXTRA report to be printed.  You may use up to 3 * .  Do not
     use first and last names, just last names; you may use any unique
     portion of a name rather than the entire name (such as GRIB
     instead of GRIBLY), and you may use 0-35 names in any sequence.

                 GET DEMO1 STEV** SMIT GRIBLY*

     would print 3 reports for STEVENS, one for SMITH, and 2 for
     GRIBLY.

                 GET DEMO2

     would print a grade report for each student in the class.

     Do not use more than one filename with the GET program. Use the QUICK
     program instead. Also, do not use drive letters before the filenames.
     The GET program is best used to print a handful of reports when
     students, parents, or school personnel require "instant" service.

                      *******************************

                             CONVERT PROGRAM

                      *******************************

     This program is also on the UTILITY disk.  Use it only to convert grade
     files if you have used an early version of PROGRADE.  Simply insert the
     utility disk in A, type CONVERT, have your data disk ready, and follow
     on screen instructions.  The conversion program will not convert year
     files which will need to be deleted and reconstructed using the PROPLUS
     program.  Do not use the convert program at all unless you have
     upgraded to a newer version of PROGRADE from an older one.

---
                      *******************************

                          NOW.... YOUR OWN GRADES

                      *******************************


     You can now proceed using some of your own grades. Use blank
     formatted disks on which to store your grades. Use some sensible
     precautions in protecting your data, too.  Information on
     protecting your data disks, on setting up files for multiple
     subjects with the same students, on extra credit, and on rounding
     follows in the appendix of the REFERENCE USERS MANUAL

     Set up your own grade files using the main program and examine them
     using the MAIN program and then the QUICK and PROPLUS programs.
     You'll probably be overwhelmed with the amount of information
     that the program can generate.  Learn to use the sections that
     you feel are most useful to you.  And most importantly, use this
     information to HELP students, not to PUNISH them.

     If you are going to be using cooperative learning strategies in the
     classroom, be sure to use the TEAM reports from the QUICK program
     frequently.  It is your decision to make if the improvement points
     should actually be entered as an individual grade or not.

     Remember, there are other files on the utility disk that you should
     examine. These files end in .TXT and can be examined using most
     word processors.
