Sound Blaster 16 Readme File
============================

This file contains additional information to supplement the manual.
Please read all the sections before you proceed with the installation.

This file contains the following sections:

    1. Installation.
    2. Uninstallation.
    3. DOS Environment settings.
    4. DOS Audio Driver Support Under Windows 95 DOS Box.
    5. Online Documentation.
    6. BLASTER settings under MSDOS Mode
    7. Audio Tracks.


1. INSTALLATION

   The full installation option requires about 6 MBytes of hard disk
   space and addition of 2MB for working space. You might need more if
   your drive is in compressed form.


2. UNINSTALLATION

   Before uninstalling the software package, ensure that all the Sound
   Blaster 16 applications are closed. Any Sound Blaster 16 application
   that is running when the uninstallation is in progress will not be
   deleted. Also, files that are added to the Sound Blaster 16 directory
   after the initial software installation will not be deleted by the
   uninstallation process. You will have to manually delete these files
   after the uninstallation process has completed.


3. DOS ENVIRONMENT SETTINGS

   Some of the existing DOS programs require the presence of MIDI and
   SOUND environments in order for it to work. The Setup program will
   add the SET MIDI and SET SOUND environment lines at the beginning of
   the AUTOEXEC.BAT file.


4. DOS AUDIO DRIVER SUPPORT UNDER WINDOWS 95 DOS BOX

   Some of the DOS applications are developed with Creative's Sound
   Blaster Developer Kit. These applications require the low level
   DOS audio device drivers to be loaded. To load the DOS audio
   drivers, you need to add the following lines to the CONFIG.SYS file:

   DEVICE=C:\<dir>\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 I:5 D:1 H:5 /WIN95
   DEVICE=C:\<dir>\DRV\CTMMSYS.SYS

   Remarks:

     a. <dir> is the sound directory where the audio software is located.

     b. The /BLASTER parameter specifies the Sound Blaster base I/O port
        address (A), interrupt request line (I), low 8-bit DMA channel
        (D) and high 16-bit DMA channel (H).

     c. The settings in the /BLASTER parameter must tally with the actual
        settings allocated by Windows 95. To find out the actual settings,
        go into Windows 95 DOS box and type SET and press <Enter> at the
        DOS prompt. You will see one of the lines displayed is:

            BLASTER=A220 I5 D1 H5 P330 T6

        The values after the A, I, D and H are the actual settings to be
        used for the /BLASTER parameter.

        To help you in setting up the DOS audio drivers, we have prepared
        a text file CONFIG.TXT in the sound directory. This text file
        contains the above lines to specify the DOS audio drivers. The
        sound directory in the text file had been updated by the
        installation program. You just need to update the /BLASTER
        parameter and copy the lines into the CONFIG.SYS file.


5. ONLINE DOCUMENTATION

   To help you access information on the applications in this package easily, 
   we have compiled the online documentation so that it can be accessed from
   your audio card's group window. Just click on the icon(s) with names that
   start with the words "How to Use".


6. BLASTER settings under MSDOS Mode

   Whenever you change your Audio hardware configuration manually, the
   BLASTER environment under MSDOS Mode will only be valid after you reboot
   the system once.

   However, if you proceed to MSDOS Mode without rebooting, you need to run
   CTPNP.EXE which is in your Windows directory.  This program makes the
   BLASTER environment tally with the actual hardware settings.


7. AUDIO TRACKS

   The following is a list of audio tracks available in this CD-ROM
   package:

       Track 2      Aria
       Track 3      Beethoven: 5th Symphony
       Track 4      Mozart: Magic Flute Opera
       Track 5      Sound Blaster
       Track 6      Bukitimah
       Track 7      Streetwise
       Track 8      Gemalan
       Track 9      Piano Jam
       Track 10     Sketch3


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