












                 
                                                     
                   
                                                   
                     
                                                 
                       
                                               
                         
                                             
                           
                                           
                       Invisible Maze      
                                           
                        Version 1.00       
                                           
                           
                                             
                         
                                               
                       
                                                 
                     
                                                   
                   
                                                     
                 






                               May 11, 1992


                             R & R Enterprise
                             Copyright 1992
                          The Wizard's World BBS


                     The Wizard's World - Lawrence MA
                         (508) 975-1924 0300-19200
                            6p-8a M-F  24hr S-S



Introduction:


Invisible Maze was originally written using Quick basic v4.5 then 
converted to Visual Basic.  Invisible Maze is a relatively simple, 
but sometimes challenging game.  Simply put, you walk through a maze.

What's the catch?  You can not see any of the walls UNTIL you bump 
into them.  Sound simple, doesn't it?  The maze can have any size 
from a 5x5 maze all the way up to a 30x25 maze.  

There is ALWAYS a route through the maze.




Files included in the .ZIP file:


INVMAZE.TXT     - This intro file.
INVMAZE.EXE     - The WINDOWS executable file.
INVMAZE.HLP     - Help file for Invisible Maze.
FILE_ID.DIZ     - PC Boards description file.
DESC.DEZ        - Non-PC Board description file.
VBPICBTN.VBX    - Custom control for the program.


This .ZIP file has been generated using AUTHENTICITY VERIFICATION.  
If any of the files maintained within, do not carry the -AV signature,
please inform me where the file was obtained from.  If there are any
additional files in the .ZIP file, please contact the SysOp where the
file was obtained, and request they remove the additional files.




Additional files:


INVMAZE.INI     - Created when a "SAVE" is performed and read by
                  "RESTORE".
INVMAZE.SCR     - Created to store HIGH SCORE TABLE.




FILES NEEDED:


VBRUN100.DLL    - This is the Visual Basic Run Time routines.


What is Shareware?


The shareware concept is great for both programmer and the end-user.
The programmers can distribute their product without getting involved
in expensive marketing or advertising. The end-user benefits by 
receiving a full-featured program, usually better than the commercial
competition, and support available directly from the author. But it 
only works if the end-user participates in supporting the shareware 
concept.

Shareware is not free. After using INVISIBLE MAZE for the suggested 
30 day trial period, you must pay for continued use of the program.  
We have spent a long time and worked hard to produce this fine 
program.  We also feel that the $10.00 registration fee is very fair. 




Registering Information:


The current version will always be available on The Wizard's World.

To register the game, simply select REGISTER from the INTRO screen.
Fill out the form, print it and mail with US FUNDS to the address on
the form.

Registration entitles you to ALL future updates to the program.

All registrations will give you CONTRIBUTING USER status on 
The Wizard's World for the period of 1 year.




Disclaimer:


Invisible Maze and all accompanying files are provided on an "AS-IS"
basis with no warranty, either stated or implied. R & R Enterprise 
cannot accept responsibility for loss of data, profit, and/or any 
damages which are incurred from the use of this program or any of the
accompanying files.


Setup:


Setup for Invisible Maze is real simple.  Simply place the .HLP, .VBX
and the .EXE  files in the same directory.  

1.) Start WINDOWS.  
2.) Add a new FILE/Program to any of your existing program groups.
    For file name, you may either BROWSE, or enter the full path to
    INVMAZE.EXE.  
3.) Select OK.  
4.) Then enjoy the game.



Controls:


Controls are mainly ONLY on the play screen.  This is where you will
see the 'maze walker'.  All controls will be covered briefly.  We 
have included a full help system with the game to assist you.  From 
ANY screen, you can hit the {F1} key to access the HELP SYSTEM.  It 
will bring up specific information about the field/button that has 
control in the form.  You can tell where control is by either an 'I'
cursor in an input field or a dotted ring (usually red) on a button.



Common Controls:


OK Button      This is the YES button.  Also the same as accepting 
               the input.

Cancel Button  This is the NO button.  Same as DON'T DO IT.



Specific Controls:


Reseizing Scroll Bars  These are used on the RESEIZING screen to set
                       the size of the maze.

Up, Down,              These are movement controls.  They will move
Right and Left HANDS   the maze walker (or at least attempt to move 
                       him) in the direction the finger is pointing.  
                       You can alternatively use the ARROW keys.

Button with '?'        This is a HINT button.  It will show the maze
                       for a short time.  At that point the game will
                       continue as before the key was pushed.

Button with BLUE path  This is the GIVE UP key.  This will show the
and maze               maze and not allow you to move any more.

Button with maze       This is the RESTART button.

Exit button            This will end the program completely.




CUDOS:


The only real cudo is with the cursor arrows.  This item will be 
addressed in future releases.  The problem is that the only arrows 
that will work are those on the numeric pad and ONLY if the NUM LOCK
is ON.




HISTORY:

May 11, 1992: Initial v1.0 released.





THANKS:



Thanks to the following people that assisted in the development of 
this program and without whom, it would never have been completed:


Jessica - for unending TESTING.
Sue     - for allowing all the time necessary for coding.
Ben     - for his patience during the entire development.
Jay     - for some unique ideas which have been incorporated.
Matt    - a great ear, and assistance during debugging.
