UTOPIA OR URBAN NIGHTMARE?
NEW BOOK MAKES CHOICES CLEAR

Berkeley, CA, March 2, 1994 -- With SimCity 2000, the latest computer
simulation game from Maxis Software, players have the opportunity to
create their own cities of the future. The challenge is creating cities
that are Utopian rather than draconian. The Official SimCity 2000
Handbook, just published by Osborne/McGraw-Hill, gives readers urban
planning strategies and game playing hints so that players will be able to
create successful, thriving communities with fewer false starts and less
frustration.

Not a typical game hint book, authors Peter Spear and Johnny L. Wilson
provide in-depth information about how real cities run and grow. After
many hours of library research and interviews with the mayoral staffs of
Flint, MI; Charleston, SC; and Oakland, CA; the authors have included
advice about disaster planning, employment strategies, pollution controls,
and fiscal responsibility. Since there are no easy answers when designing
a SimCity-just as there are no easy answers in real life city
management--The Official SimCity 2000 Handbook provides the information
and guidance needed to help readers make good decisions--or bad ones if
they choose.

Written in an engaging style and peppered with political satire, the
authors remember that this is essentially a game book. They explain how to
make millions overnight if necessary to head off a budget crisis. They
introduce players to their SimCity superhero and resident sea monsters.
They describe the program's cheat modes so players can create their own
Sim-gate.

As the only SimCity 2000 book recognized as "official" by Maxis Software,
The Official SimCity 2000 Handbook promises to be a SimCity mayor's guide
to re-election time after time. Shangri-La or suburban sprawl? The
Official SimCity 2000 Handbook helps make the choices clear.

The Official SimCity 2000 Handbook is soft cover, 384 pages, and
illustrated throughout. Suggested retail price: $19.95 ISBN:
0-07-881950-4. For orders only, phone 1-(800)-227-0900, Monday through
Friday, 8:30AM - 4:30PM Pacific Time.

Peter Spear has been covering the personal computer industry for the past
decade, focusing especially on entertainment. His opinions, articles, and
reviews appear in publications such as Multimedia World, Kids & Computers,
Compute!, and the San Francisco Chronicle. Spear is the author of a number
of best-selling books on computer entertainment, including The King's
Quest Companion, The Uncensored Leisure Suit Larry Bedside Companion, and
The Space Quest Companion. His books uniquely blend acclaimed original
fiction with the characters, settings and plots of popular computer
games.

Johnny L. Wilson, author of the original SimCity Planning Commission
Handbook and the Official SimCity Classic Planning Commission Handbook, is
the editor of Computer Gaming World, the most respected magazine in the
computer game industry. He joined as a writer in 1982, and has been on the
editorial staff since 1986. In 1991, Wilson received the award for Best
Software Reviewer from The Software Publishers' Association.

Osborne/McGraw-Hill is a leading publisher of quality computer books that
include tutorials, references, and user guides written for people at all
levels of computer proficiency. Best known for its Made Easy, Complete
Reference, and Pocket Reference series of books, Osborne is targeting
customer support, emerging technologies, and innovative applications as
vital growth areas in computer book publishing in the 1990s. Osborne books
are available in bookstores and computer stores everywhere.

Osborne/McGraw-Hill, 2600 Tenth St, Berkeley, CA 94710
510-549-6600,  Fax: 510-549-6603,   orders: 800-227-0900

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