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                  ͻ
		      Collect!  Release 2    Ver 1.0      
                                                          
                     Individual's Collection Database     
                                                          
                     Copyright (c) 1991 by G.L. Alston    
		  ͼ


         Ŀ
          INTRODUCTION 
         

          Collect! is an advanced specialty database that is used to
          keep track of the things people collect. It can also be
          used by small dealers of items like baseball cards, antiques,
          comic books, video / audio tape, records, fine arts, books and
          magazines. The list of collection types is practically endless.
          It will also serve to keep track of household inventory.

          Collect! offers unique features that make this collector's
          database faster and easier to use than any other product:

                      * Common spelling file
                      * Works in RAM memory, not the disk
                      * All data on one screen
		      * User changeable database templates
		      * Mouse Support
                      * Financial data
		      * Masked printing
		      * VGA 3d Graphics Presentation with
			pushable pushbuttons

          Collect! is not as cryptic as some database products can be.
          Rather than using the standard menu system (Add, Change,
	  Delete, etc.), Collect! uses pop-up windows and a mouse and
	  is laid out to be easily understood. The use of 16 color VGA
	  graphics makes for an exciting display; it is certainly not
	  the same old "tired" TEXT display.












	  Collect! uses 3 different user interface methods simultaneously:
	  Mouse, Light bars, and Highlighted letters. Most functions can
	  be operated via the keyboard, but we think that you'll find that
	  the mouse is much faster anyway. This product comes fast on the
	  heels of Collect! 1.03, the mouse driven TEXT version; it can
	  share the same Data files. The many features of Collect! are
	  unmatched by ANY collector's package on the market.

	  Another thing we think is good is that everything you need is
	  right on the screen, and all you need to do is "click" it
	  with the mouse. There are no arcane FUNCTION KEYs to be forced
	  to remember.


         Ŀ
           QUICKSTART  
         

	  To start, type "Collect!" at the DOS prompt. The program will
	  load.

	  1. Choose "F" for FILE and then choose "O" for OPEN.
	     Press 'Enter' to load in a sample data file.

          2. Press "V" and use the arrow keys to scroll through
             the records. Press "Esc" to bring you back to the
             main menu.

          3. To quit Collect!, press "F" to pop up the file
             window, and "Q" to quit.

          4. To print this manual -- at the DOS prompt, type:

             type collect!.txt > lpt1

             including the word "type." This will use DOS to
             redirect the screen output to the printer.




























         Ŀ
           DATABASES  
         

          A database uses the concept that information will always
          follow a given format. This format breaks down the individual
          pieces of information into blocks called "fields." Each
          group of FIELDS is called a "Record." As a 'for instance',
          take the case of a mailing list:


                          Name
                          Street
                          City
                          Zip
                          Phone


          The above constitutes a RECORD. Each line of information is
          a FIELD. In the case of a mailing list, the database uses the
          same format for each and every RECORD, although the information
          in each FIELD will change depending on the RECORD viewed. A
          Rolodex (tm) is a database.

          Collect! is also a database, but it has twists:

                 * You can modify the FIELD names for any
                   type of collection.

                 * The financial information can be used
                   in a search.

          Generally, if you purchase a database, it can be rather
          expensive. The good news is that it will function as a
          mechanism to record your collection information. It will
          not, however, be of any use to you in looking for items
          that increased in value by any percentage. That's where
          Collect! comes in. This database is designed exclusively
          for the collector.


                       RECORD EXAMPLE: (Movies Database)


          1) Title         :         <---- 1 FIELD
          2) Starring      :
          3) Running Time  :
          4) Movie Type    :
          5) Director      :                     BASIC DATA:
          6) Year Made     :
          7) Condition     :                 File Value      :
          8) Year Purchased:                 Paid out        :
          9) Purchase Price:                 Pct of change   :
          10) Current Value:
          11) Studio       :
          12) Film Number  :
          13) Any Comments :









         Ŀ
          DATA  FILES 
         


          Your collection will be contained in a disk file that is
	  a group of records. This file is one you OPEN into
          Collect! by a name you give it.

          Collect! limits the number of records in any given data
	  file to 2000. You may, however, have as many data files as
          you have room for. As data files can be stored on floppy
          disks, the amount of data that could be ultimately stored
	  is limitless.

          Using multiple data files for your collections also will
          help you organize. Rather than have a master file of all
          of your collections, having one named "China" and another
          named "Dolls" (for instance) helps you categorize.


          Ŀ
           RUNNING COLLECT! 
          


	  The main system menu appears horizontally as a series of
	  pushbuttons at the screen top. Pressing the RED HIGHLIGHTED
	  letter key or clicking with the mouse. ( The term "click,"
	  which is used liberally throughout this guide, means to
	  momentarily depress the LEFT mouse button while the arrow
	  cursor points at an item.) When this happens, the pushbutton
	  will push in, and in all cases but VIEW/EDIT, a menu will
	  appear. Note the small box with a spacebar Icon in the upper
	  left corner of menu windows. This is the CLOSE button, which
	  will CLOSE the menu and POP UP the pushed in pushbutton.

	  The  Main Menu pushbuttons are very much like the pushbuttons
	  in a Car radio -- only one can be pushed in at a time. Therefore,
	  if one of these is pressed in, you can click the other buttons
	  all day long, but the clicks will be ignored.

	  MAIN MENU:


                 File     View     Search     Print     Utilities
                 -        -        -          -         -

	  All menu items within a pop up window, are accessed either
	  by pressing the highlighted letter key (shown here as underlined)
	  or by moving the highlight bar with the ARROW (cursor) keys
          and pressing ENTER. To PRINT something, for instance, pressing
          either "P" or highlighting 'PRINT' will bring up the "Print"
	  pop up window. Of course, you can always click the text.

          Once a window has been popped up, you can get back to
	  the main menu by pressing the "Esc" (Escape) key or by
	  clicking the upper left corner CLOSE BUTTON. You will see
	  Some DIALOG windows periodically; these usually have an
	  "OK" pushbutton. You must either click the button, or
	  press ENTER or ESCAPE to EXIT. The ESCAPE key always takes
	  on the meaning EXIT.






          Ŀ
            ON LINE  HELP !  
          

	  At most points in the program, pressing the "?" key or
	  clicking the "? = HELP" will bring up a context sensitve
	  HELP pop up window. Press the ESCAPE key or click the close
	  button to exit the window. The HELP is available in all
	  sub-menus as well. The On Line HELP should not be used
	  exclusively in place of this manual. HELP is available at
	  all menus and screen changes, and can be customized: each
	  of the help subjects is contained in a *.HLP disk file. You
	  may reword these using an ASCII text editor (no special
	  formatting characters, such as in a word processor, can be
	  used.) Just follow the existing format - 75 chars x 60 lines
	  in each file. In this way, HELP can be customized for your
	  (or your employees) special needs.

	  When in HELP, clicking the arrow buttons will move by 4 lines
	  (the display maximum) at a time. Pressing the arrow (Cursor)
	  keyboard keys scrolls the display one line at a time.



          Ŀ
            MENU SELECTIONS  
          



          ** = main menu selections



          ** FILE:

                  used to access, save, and create disk based
                  data files; enter DOS; and Quit the program.


	  THE "FILE" MENU:

	     OPEN

	     A window showing up to 57 data files is presented. At the
	     window bottom are some drive icons and filename / path
	     information. You may click a drive icon if data files are
	     located in a different drive than the program; the file
	     names available will appear in the window. If the program
	     does not display any file names, there may be either
	     something wrong with the drive (maybe the door is not
	     closed, or the disk is not in all the way) or the disk
	     does not REALLY have data files on it. If you do click
	     the "A:" drive, for instance, Collect! will remember what
	     drive is the one for data files. When you SAVE a OPENed
	     Data File, Collect! does not ask you to save Where; it
	     will attempt to save to the DATA drive. Otherwise, click
	     the desired Data File you wish to OPEN.






	     You may scroll through the list by using the arrow keys to
	     highlight the desired filename; it will appear near the
	     screen bottom next to "FILENAME:".  Pressing ENTER will
	     load the highlighted file into memory, effectively OPENing
	     the file for manipulation.

	     If you attempt to OPEN a file and an EDITed file (already
	     OPENed) is in memory, you will be asked to SAVE the older
	     Data file before proceeding.

	     If you change your mind, and do not wish to REALLY OPEN
	     a Data File, press ESCAPE or click the close button of
	     the OPEN FILE window.

	     NEW (CREATE)

             This starts a new database file. You will need
             enter the name you wish to call it, such as
             "dolls", etc. This action will erase the current
	     file in memory. The new name will be tested to see
	     if it is the same as an existing filename. If it
	     is, Collect! will have you re-enter the name as it
	     will NOT let you overwrite existing files.
	     Collect! will also not accept an attempt by you to
	     put in a DOS extension. Collect! Data Files have
	     their own unique extension.
	     If you have edited any file you have loaded, Collect!
	     will give a warning that you need to SAVE the current
	     file before starting a NEW one.

             You are next presented with a list of collection
	     types to choose from. Click the text of the name
	     of the collection type. If you simply click "OK",
	     or just press ENTER, the collection type will be
	     the one at the TOP of the list.

             SAVE

             After you edit your database, use this to put the
	     new data back on the disk.

	     SAVE AS

	     This function allows you to save a Data File under a
	     different name than it was OPENed under. You will need
	     to type in a Data File name. Make one up; Collect! will
	     not allow you to overwrite existing Data Files. It will
	     also disallow the addition of a DOS extension, as it
	     appends its' own extension to be able to automatically
	     find the Data Files later.

	     QUIT / EXIT

	     Allows you to quit Collect! and return to DOS.
	     Make sure you SAVE any changes you made to a
	     database file before you quit.

	     ABOUT

	     This window shows the revision information, and any other
	     information you may need to know.






          ** SEARCH:
                    used to search for records that either match or
                    fall within a given pattern set or parameters.


          In the search window, a list of the data fields is
          presented. Also, there are financial data fields.
          Use the Up and Down arrow keys to move the highlight
          bar to the field to search in. Press the "Enter" key
	  to activate. Of course, you may also click the text
	  of the field name.
	  At this time, the CRITERIA window pops up:

		       *  =  Match
                       *  <  Less Than
                       *  >  Greater Than
                       *  -  Range

	  You can again use the Up Down keys to choose the type
	  of search to be made in the field you selected rather
	  than use the mouse.
	  Press "Enter" or click to activate. Note that alphanumeric
	  (text) fields are searched as MATCH only. Standard numeric
	  fields can be searched in any method. Common Spelling Data
	  fields ( #4 and #7 ) are MATCH only. After entry of your
	  search criteria, the window pops away and you can then
	  select any other remaining (unused) data field to search in.
	  Search of any CRITERIA through all possible records takes
	  a few milliseconds, NEVER more than 1/2 second. As soon
	  as you have entered your SEARCH FOR data, it is ready to
	  continue...

	  This process can continue on ALL fields until "Esc" is
          pressed, OR until the search has narrowed the "found"
	  records to less than 3 records. As each search criteria
	  gets entered, it will appear in the search window.

	  You can also stop the search progress by closing the
	  search window.

          In the bottom of the search window is a display that
          shows the current number of records left to search in.

                   LEFT:  xx  OF yy

          After the search is done, the search window will pop
	  away, leaving the main screen. At the screen bottom,
	  an EXIT button and a line of text appears:

		Use arrow keys to scroll through XX records.

          Where XX is the number of matching records.

          The first matching record (if any) is displayed. If there
          were none, the first record in the file is displayed.

          The up and down cursor keys will cycle through all of the
	  "found" records; you also can click the up and down arrow
	  buttons an thescroll bar at the right side of the screen.







          To exit the search function, press the Escape [Esc]
	  key, or click the EXIT button.
	  The currently shown record will stay on screen. Note
	  that the Search 'found' records can be operated on in
	  other ways - they can be printed out (See PRINT) or moved
	  or copied into other files (see UTILITIES).



          ** VIEW:
                  used to VIEW and EDIT the database file.

	  On the right side of the screen (at the border) is a
	  scroll bar. This is a visual aid to help determine
          how far you are in the file:
                                       <-----  Top (end)
                                     
                                     
          Scroll Bar Marker  ------>  <----- Current Position
                                     
                                     
                                     
                                     
                                       <----- Bottom (1st record)

	  Near the bottom of the screen, a series of buttons will
	  appear. Each has a highlighted letter for those of you
	  who prefer the keyboard.
	  To Scroll through the records, click the Up and DOWN
	  arrows on either end of the scroll bar. Holding the button
	  down on an arrow will allow fast cycling. Release it to stop.
	  You can also use the keyboard arrow keys to scroll.


                         Up Down ARROW keys to
                         cycle through file.

                         "F" to access the
                         FIRST record.

                         "L" to access the
                         LAST record.

                         "C" to CHOOSE a
                         record number.

                         "D" to DELETE the
                         current record.

                         "E" to EDIT.

	  As you scroll through entries, the scroll bar marker will
	  move up and down to give a quick visual indicator of your
	  position in the file. The scroll bar can also be manipulated
	  as well: The button can be dragged to a new position. To drag,
	  click the scroll button and move the mouse up and down WHILE
	  HOLDING THE LEFT BUTTON DOWN. Also, clicking the areas between
	  the scroll button and the arrow buttons will cause the records
	  to PAGE, I.E. 10% of the file size. Of course, you need to
	  have at least 10 records in the file... The supplied Example
	  Data File, ANTQUES, has 10 records to demonstrate this feature.






	  Using The "C" ( CHOOSE ) key is another way to get to a
	  certain position in large files, but this is primarily a
	  mechanism for those of you who don't care for mice.

	  EDITING A RECORD:

          The up and down keys are used to cycle through the
          data fields in each record. To make a change, cycle
          through the record to the desired data field. The
	  selected Data will appear in RED video.
	  Of course, you can get there much faster by simply
	  clicking the desired data.
          Start typing in the revised information and press
	  the "Enter" key. If you access common spelling file
	  fields (4th and 7th from the top), a separate window
	  will pop up.


                          Ŀ
                            COMMON  DATA   
                          


          When a common data field is accessed, a window will
	  pop up and prompt you for entry. One of these fields
	  is CONDITION.


                [ Condition ]Ŀ
                                           
		     Poor                  
		     Fair                  
		     Good                  
		     Very Good             
		     Excellent             
                                           
		           OK              
                


          However, looking at the CONDITION field on screen (in
          your database record), you will see an alpha entry,
          such as "Excellent."

          The reason this was done is because we're too lazy to
          type "Excellent" for 70, 120, or more records. We wanted
          a way to enter common data without all that typing. We
          figured you might not relish typing this out either.

          One of the problems we've seen in most databases has
          two symptoms, but it's the same problem:

               Commonly typed data gets misspelled. Searches
               tend to suffer.

               People tend to abbreviate a lot. This winds
               up being confusing for others. Was "P" POOR
               or PREMIUM ?








          So, considering we were lazy and had a dislike for too
          much abbreviation, we came up with common spelling
          files. They are simply a shortcut to get readable,
	  meaningful data on the screen or a printer.

	  To operate the CONDITION field, click the desired text,
	  and click "OK". The current condition is shown in RED
	  lettering when the window pops up. Clicking "OK", or
	  pressing ENTER or ESCAPE will not change the data.
	  In condition, you may alternately use the keyboard arrow
	  keys to move the RED lettering to the desired text.

	  In the Common Spelling File window (Field 4), you MUST
	  use the mouse. A second set of scroll arrows is presented
	  within this window. You may click these up and down to
	  scroll through the list. As in CONDITION, the present
	  selection is RED lettered. Simply click the desired text
	  to highlight it, and click "OK" or press ENTER. You can
	  also click the gray part of the scroll bar to get to the
	  top or bottom of the list quickly. The DRAG function of
	  the scroll button is disabled for now to maintain a
	  semblence of compatibility with the TEXT only version
	  (currently 1.03) of Collect! The click of the gray area
	  allows movement through all 30 possible choices by
	  "paging" 15 at a time. This will be amended on the next
	  release of the text version (1.04), which will allow up
	  to 100 words / phrases.

	  To finish editing, press the ESCAPE key, or click the
	  EXIT button. You will then return to the view mode.
	  Press Escape once more when you wish to quit viewing;
	  this will return you to the main menu.


          ** PRINT:
                   Printing out data from Collect! Print will use any
                   printer at LPT1, including Lasers. If you have
                   only one printer, this is no problem. If your
                   printer is serial, you will need to redirect the
                   LPT1 output to the Comm port your serial printer
                   is connected to. This uses the DOS MODE command:

                   Mode LPT1 = COMx

                   where (x) = port number


                   Collect! printouts have the capability of being
                   masked. Masking is much like the use of masking
                   tape during painting. Masked data fields will
                   not be printed. Print, when selected, assumes
                   that you want to print a record or group of
                   records in their entireity.

		   Collect! printing will "page" the data (it assumes
		   a continuous sheet type printer, such as a dot matrix
		   with a tractor feed or LASER with a paper tray) so
		   that the page breaks will be skipped. The print function
		   is not designed to print to a single feed device such as
		   older Daisy Wheel printers.





          THE PRINT WINDOW:

	     Print All

	     Prints the entire Data File in memory.

	     Print Last Search

             Prints all records from last search. If no search was
	     ever performed, it prints 0 records.

	     Print Current Entry

             Prints the record currently on screen.

	     Print Entry Number

             Allows you to enter a record number to print.

	     Print Using Mask

             Pops up another print window for further choices
	     using the print mask.

	     Set Up Mask

	     The mouse MUST be used...
	     Masked fields (those that will NOT be printed) will
	     show up in blue lettering, and the corresponding check
	     box will show up with an "X" in it.
	     To Mask a data field, click the check box. Subsequent
	     clicks of the check box will TOGGLE the state of the
	     masking ON and OFF.
	     When you print any records using the mask, the BLUE
	     (or checked) fields and the corresponding Data will
	     not be printed. Close the window in the usual manner
	     and the mask data will be saved to the disk.


	 PRINT USING MASK MENU:

         This window has choices 1 - 4 as in normal Print, but the
         mask is used.


         Why use a mask? If you are a dealer, masking off the "price
         paid" field would enable you to hand a printout directly to
         a customer. Likewise, a trader may not want privy information
         about an item being given out. A printout is much easier to
         generate than a typed or handwritten list, and is more
	 convenient than memory alone. In the UTILITIES is another
	 use for the mask.














         ** UTILITIES:
                      used to Change Printout Header or Edit
                      Database Fields.


	  THE UTILITIES MENU:


	    Change Printout Name

            When Collect! prints records, it starts out by
            first printing a header. The default says

                    "Collect! ver. 1.XX"

            You can change this to anything you prefer, such
            as "Mr. Bill's Baseball Card Emporium / Choklit Shoppe."

            When any printouts are made, the header precedes any
            of your collection data. This header comes up only
            once per printout. If you print 1 record, the header
            will be printed first. If you print out 20 records,
            the header will likewise be printed only once, NOT
            once per record.

	     Auto Backup

	     Normally, data files loaded by Collect! are not automatically
	     backed up upon OPENing. This can cause loading of large files
	     to take a long time. The TOGGLE allows enabling of this feature
	     for those of you who desire the extra safety factor.

	     ( WHY DOES IT TAKE SO LONG?

	       Collect! Data Files are saved as ASCII text, not as a binary
	       form most databases use. The primary reason is that the data
	       is easier to reconstruct if something becomes corrupted. You
	       can reconstruct binary data if you know the format, but having
	       it as ASCII makes it a bit easier. )

	     By default, it is "OFF" when Collect! starts.

	     To change the state, bring up the AUTO SAVE TOGGLE window
	     and press ENTER. Subsequent presses will toggle the state
	     ON and OFF. When it is in the desired state, Press ESCAPE
	     to EXIT the window. You may also toggle the state using the
	     mouse by clicking the check box, which is checked when ON.

	     Copy / Cut / Paste

	     This selection uses data from the LAST SEARCH and brings
	     up another menu window. The Last Search data can be moved
	     into other files (which erases the records in the current
	     file) or copied into other files (which leaves the current
	     file intact.)
	     If you choose to move or copy data to a new file, you are
	     asked for a FileName. Should the filename already exist,
	     Collect! will NOT let you overwrite this - you must come
	     up with a unique name.






	     The last option is Modem File. This is simply a mechanism
	     to copy search data onto the disk as ASCII text that can
	     be viewed, such as using the DOS 'TYPE' command. The data
	     is grouped with the appropriate field names and the MASK
	     is used. For all practical intents and purposes, this
	     selection does the same thing as PRINT Last Search (Using
	     Mask) except that the data is routed to the disk instead
	     of the printer. The new file (DOS extension ".MOD") can
	     then be sent via disk or MODEM to another collector for
	     trades, to another dealer for inventory purposes, or to
	     other interested parties. The receiving party can then
	     use DOS or a word processor to PRINT out the file as if
	     Collect! had printed it.


	     Statistics

	     This choice pops up a menu with 3 choices. The first two
	     are graphs, and the third is just BASIC statistics that
	     shows how much the items are worth on the average. The
	     graphs show you how much you've been spending by year,
	     and how much the items are worth vs. the year purchased.


          Ŀ
            FILES AND BACKING UP OF DATA  
          

          Files used by Collect! use a DOS extension of .ADB and
	  .BAK. If you have the Auto Backup Toggle turned on,
	  the .BAK file is created as soon as the .ADB file
          (your database) is loaded, and it is an image of the
          .ADB file that got loaded. This is done to provide you
          with a last resort way of saving your data. Normally,
          you never see the backups, nor do you see the .ADB DOS
	  extension.

          If you do lose your primary file and require use of the
	  backup, exit Collect! to DOS and rename the backup. For
	  instance, if you were somehow to lose your database called
	  "DOLLS", what you lost was the file DOLLS.ADB.  The backup
	  would be called DOLLS.BAK, and you could then use the DOS
	  'RENAME' command as follows:

          A:> rename dolls.bak dolls.adb

          This will now be loadable by Collect!, and Collect! will
          then create another backup as soon as you Load the
          file name "DOLLS."
          A batch file called "NAME.BAT", provided on the
          distribution floppy, does the same thing; however,
          it is easier to use:

          A:> name dolls













          If possible, you should use 720K or higher capacity
          disks so that all of your database files (and their
          backups) get saved properly. Better yet, place Collect!
          on your hard drive; just remember to make file backups
          and place them in a safety deposit box.
          The batch file "ADB2A.BAT", provided on the distribution
          floppy, will copy all of your .ABD database files to a
          formatted floppy disk in drive A:

          C:\Collect!>adb2a

          After all, it IS the database files that are important
          to save; this batch file copies them over in a fast way
          so that you do not have to back up the whole drive.

          The batch file "COLLINST.BAT" will create a subdirectory
	  on your hard disk and install Collect!



	  COLLECTION TYPE EDITOR: EDITYPE.EXE

	  The supplied collection types were originally lifted from
	  the text version of Collect!. Since we have found that very
	  little time is actually spent adding TYPES, it seemed prudent
	  to have this as a Standalone utility. This TEXT mode program
	  will allow you to Create or Edit a collection type:

	      You can customize the data field names for your
	      collections, and Create or Edit a Common Spelling
	      File unique to your application.


	  Edit Collection Type

             The entire main screen window is cleared, and a series of
             letters (A-Z) are shown. Each letter is related to a type
             of collection. Collect! is allowed 26 different collection
             types per disk or directory.

             We have provided some startup samples:

                           c = sports cards
                           m = tape (movies) library
                           s = stamp collection
                           a = antiques / misc.
                           t = audio library
                           b = book library


             These samples can be kept as is or modified. Modification
             and creation of wholly new collection types is the purpose
             of the editor. Perhaps you can use one of the supplied
             samples with some modification.

             When you create data files that are used by Collect!, each
             is "keyed" to a collection type. This is the mechanism that
             allows you to LOAD the books data file and see the fields
             related to books on screen.







             The distribution floppy, for instance, comes with the
             following example data files:

                              *  Movies
                              *  Audio
                              *  Stamps
                              *  Antiques
                              *  Books

             The next step is to decide if you wish to modify an existing
             collection type or create a new one. Press a letter key at
             this point. If you choose an unused letter, you will see a
             default set of field names. If you choose a "used" letter,
             the corresponding fields are shown. If you press 'Esc', you
             will be returned to the main screen.

             To the right of these names is the expected entry type. The
             entry type is fixed; be careful not to insert TEXT data in
             a field that would normally expect numeric data.


             FIELD Entry Types: (1st 13 entries)


                    * TEXT

                      Alpha Numeric -
                      e.g. letters and numbers, such as
                      1622 Wesson Ave. or John Smith.


                    * INTEGER

                      Numeric -
                      Whole numbers in the range
                      -32767 to +32767, such as
                      1111 or 1897 or -34.


                    * FLOATING POINT

                      Numeric -
                      entry with a decimal point, such as
                      10.87  or  1298767986.098.

             SPECIAL FIELD Entry Types: (Entries 14 - 16)



















             14) EDITOR MESSAGE

                 This is the reminder for pressing F1 key at
                 entry #4 in the EDIT mode:

                   Ŀ
                    To Change XXXX or CONDITION, Press F1 
                   

                 where XXXXX is what you would like to call
		 the field.

		 This should be filled in when you are also using
		 the TEXT version of Collect!. However, the graphics
		 version ignores this.

             15) FIELD 4 COMMON DATA FILE WINDOW NAME

                 During operation of Collect! in the EDIT mode,
                 pressing the F1 key at field # 4 pops up the
                 common spelling file window. The window is labeled;
		 this will change the name of the window.

		 Same as above. You need to edit this ONLY if you
		 will be running the TEXT version.

             16) DATABASE NAME

                 When Collect! is up and running, the name of the
                 database is put on the screen (Upper Left) for you.

                 This entry allows you to name the database template
                 what you wish.

             Screen entries are limited in length by the editor (It
             doesn't want you to let the Collect! screen data overlap.)

             To EDIT a field name, simply type the corresponding number
             and press 'Enter.' Then, begin typing the new name. Press
             'Enter' when done.

             Press 'Esc' when you are done editing. You will be asked
             whether or not to save the changes. If YES, you proceed to
             editing of the Common Spelling File. If NO, you are returned
             to the main screen.

             You may wish to view a couple of included samples prior
             to creating a new collection type.

             Editing of the Common Spelling File is the same as above.
             Press 'Esc' when done and you will return to the main screen.
	     The common spelling file will be automatically saved.















          Ŀ
            SHAREWARE  
          

          As this program is distributed as "shareware", you should
          know a little about the concept. Shareware is not free.
          Basically, if you use this program and you like it, we
          would like to be paid for it. Shareware is a method of
          distribution that allows you, the user, to have obtain
          quality software without going through a middleman. Many
          of today's best known programs either ARE shareware or got
          their start this way.

          One of the wonderful things about shareware is the "try
          before you buy" philosophy; you can "test drive" the
          software as much as you like. You also are free to make
          copies and distribute them at your discretion, providing
          that you do not charge a fee for any distribution. Each
          recipient can also try Collect! and register if they can
          use it. Upon registration, we will send you a manual and a
	  new registered copy of the program. Also, you will recieve
	  free upgrades for one year, including the upcoming Windows
	  version.

          To register, send a cheque or money order for $ 25.00 to
          the following name and address. Please do not send cash,
          as this is very risky. By sending a cheque, you have a
          perfect record; it is for your protection. Specify the
          media (3.5" or 5.25") if you wish; otherwise we ship 5.25"
          disks by default.

                                L.J. Alston
                        1320 Standiford Ave, Ste #242
                              Modesto CA 95350
		    orders: (209) 522 - 8666   6 - 9 PM PST
			      or FAX during day
		>>>	   Attn: Collect! 1.0 VGA          <<<
			      CIS 76040,2247 or
			      GEnie G.ALSTON5

          If you do not register, we hope that you can forward a
          copy of the program to someone else. If you use the program
          and do not register, you have no worries other than your
          own conscience. We would really appreciate hearing from
          you regardless. If you do not find the program to be worthy
          enough to register, please drop us a line and tell us why.
          Our registered users may be able to benefit, and we may
	  be able to create a product better suiting your requirements.

	  G.L. Alston     JULY, 1991

          Collect! is copyrighted material (c) 1991  G.L. Alston
          All rights reserved.

          DOS and MS-DOS are registered trademarks of Microsoft Corp.,
          Redmond, Washington.

          IBM is a registered trademark of International Business Machines,
          Armonk, New York.






			REGISTRATION / ORDER FORM






          NAME:________________________________________________________


          ADDRESS:_____________________________________________________


          CITY/STATE/ZIP:______________________________________________



	  Product:   COLLECT!         Version:     1.0  VGA




          NUMBER of COPIES:____________________________________________


          x $25.00 / copy: ___$________________________________________


          TOTAL:           ___$________________________________________



	  MEDIA TYPE:      3.5"             5.25"     (circle one)


          Make cheques payable to:

                           L.J. Alston



          Collect! is shipped first class U.S. Mail. Allow up to
          15 working days for delivery.


