FUJITSU AND COMPUSERVE TO LAUNCH ANIMATED ON-LINE COMMUNITY

New Fujitsu Division Plays Key Role

San Jose, Calif., March 6, 1995 -- Fujitsu Limited, the $30 billion
electronics giant, and CompuServe, the largest worldwide provider of
consumer on-line services, today announced plans to launch an animated
on-line world.

Combining the social dimension of chat services with the graphic dimension
of interactive multimedia, WorldsAway will allow CompuServe members from
North America, Europe, Japan and 150 countries worldwide, to meet,
interact and join together to build a virtual community.

WorldsAway uses a client/server design to deliver rich graphical animation
at standard modem speeds to today's installed base of personal computers.
The service is in testing now and will be available in July.

Unlike traditional chat rooms, in which the communications environment
disappears once users leave the room, WorldsAway will offer a permanent
visual space and shared context for interaction. The objects users
encounter in WorldsAway will also have value and give the world context
and meaning. For example, a room with chairs, pictures and a sofa will be
used as a living room with users sitting, standing and chatting with one
another. Within each room, users can pick up, share and exchange objects
with one another in real-time.

WorldsAway users will create and control their on-line identities -- called
avatars -- and portray their real personalities or create totally unique
on-line personas. Users will take part in a variety of activities
including social functions, scavenger hunts, decorating their own
apartment, even running their own virtual businesses. They will also be
able to convey emotions through a variety of facial expressions and
gestures, as well as "talk" to one another in real-time through text and
"thought balloons."

"WorldsAway appeals to the adventurer in everyone," says Tony Christopher,
director of marketing for Cultural Technologies. "We expect this world to
be filled with unique and interesting characters and experiences -- like
the real world. In essence, WorldsAway is a world where everyone can
live."

The Underlying Technology

Because WorldsAway is based on a distributed, object-oriented technology,
the service is scaleable so the world will grow to accommodate an
increasing number of users. As the population grows, the technology allows
new locales -- such as buildings, parks and forests -- to be added "on the
fly" and managed across different servers. In this way, WorldsAway
designers can expand the world ad infinitum to give the growing population
sufficient space in which to interact. Gateways can also be created to
allow users to explore different worlds.

Eventually, the technology will also be available to third parties for
other entertainment and commercial applications.

"This technology will allow us to offer sophisticated multimedia services
well in advance of switched broadband infrastructure," says Dana Timbrook,
senior vice president of Cultural Technologies. "Interactive services and
products are a natural extension of Fujitsu's strengths in computer and
telecommunications technologies, and we plan to make a significant impact
in the rapidly growing consumer multimedia market."

CompuServe

WorldsAway also reflects CompuServe's commitment to provide innovative
entertainment products with broad market appeal to their more than 2.7
million member base, which is growing by 100,000 new members every month.

"Over the years, our member base has evolved from early adopters mainly
interested in technology to people looking for business and information
services," says CompuServe Executive Vice President Barry Berkov. "Now,
we're adding mainstream consumers who will use on-line technology only if
it's fun and easy to use. Since most of our new subscribers fall into this
category, we want to provide entertaining products and services that have
broad appeal, but don't require a lot of technical know-how. WorldsAway is
a perfect fit."

CompuServe members will be able to access the service with a local phone
call in 11,750 cities in North America, 33 cities in Europe and from l 50
countries through gateway networks. CompuServe members pay a standard fee
of $9.95 per month for unlimited access to 100 basic services and an
additional $4.80 per hour to access CompuServe's other 2,000 extended
services, including WorldsAway.

"Social Computing"

WorldsAway is a natural evolution of what is becoming known as the "social
computing" phenomenon. From forums and "chat" rooms on commercial on-line
services to Internet Relay Chat and newsgroups, more and more personal
computer users are "logging on" to visit old friends and make new ones.
Studies also show that the majority of the 6 million on-line consumers
log-on primarily to be in touch with others through text-based chat, email
and bulletin boards.

Fujitsu Development Team

The WorldsAway design team is led by Chip Morningstar and Randy Farmer, the
visionaries behind the creation of LucasFilm's Habitat in the late 1980's
-- the first graphical cyber community. Fujitsu, which licensed and
eventually purchased the Habitat technology from Lucas Arts and
Entertainment Company, introduced "Habitat" in Japan in 1989. In 1994,
Fujitsu organized a U.S.-based team of technical and creative
professionals to re-engineer the original Habitat for introduction to the
U.S. market -- as WorldsAway.

WorldsAway is the first product to be introduced through Fujitsu's newly
formed division, Cultural Technologies, which was officially launched in
August 1994. The division was formed to develop and market multimedia
technologies that extend, enhance and facilitate interaction between
people to promote the growth of global social computing. Fujitsu expects
the division to contribute to the company's goal of achieving 20% of
revenue through multimedia products and services by 1997.

CompuServe-Fujitsu Background

CompuServe and Fujitsu have been working together for nine years. In 1986,
NIFTY-Serve (a joint venture between Fujitsu and Nissho Iwai) began
working with CompuServe to build what is currently the largest on-line
service in Japan and Korea. In 1994, Fujitsu Australia became the
exclusive distributor for CompuServe services in Australia.

Founded in 1935, Fujitsu Limited is the world's second largest computer
manufacturer and international leader in telecommunications,
semiconductors and other electronic devices. The company offers a broad
line of information processing systems, ranging from the world's fastest
super computers to the smallest palmtop computers. The Fujitsu group of
technology, software and services companies posted global revenues of more
than $30 billion in the fiscal year ending March 1994.

Established in 1979, the CompuServe Information Service provides databases
and services to meet both business and personal interests of its 2.7
million members worldwide. In addition to various entertainment services,
CompuServe offers television tie-ins, news features, consumer magazines,
late-breaking news, weather and sports information, as well as extensive
travel information, hobby-related forums and electronic shopping. For
access to even more information, CompuServe offers "Internet Made Easy," a
user-friendly channel into the worldwide network of computers known as the
Internet.

Fujitsu Cultural Technologies
3055 Orchard Drive
San Jose, CA 95134-2022
408-432-1300,  fax 408-456-7979

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