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!NTile Factory
This utility allows you to create your own tile sets for use with
Dragons Bane: Mah Jongg II or
Second Guess, or to modify the standard tiles or tiles created
by others. A full set of tools is provided.
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!JDrawing Area
The left side of the screen is the drawing area. You draw in the
large box by pointing and clicking the mouse or moving the yellow
keyboard cursor with the arrow keys and hitting space to draw.
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!KDrawing Tools
The standard drawing tool is a single dot. You can also choose
other drawing tools. From left to right the tools are: dot (freehand
drawing), line, circle, rectangle, filled circle, filled rectangle,
swap colors, fill, and enter text. Select the desired function by
clicking on its button with the mouse cursor.
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!MMenus
Along the top of the screen are a list of menus that you can open to
reach additional functions. The choices are Help, Info, File, Edit,
Options, Text, Special and Quit. The meanings of Help, Info and Quit should be
obvious and the others are explained in the next few screens.
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!LFile Menu
This menu lets you clear and start a new tile, save the tile you've
been working on, read in an entire tile set from disk, copy a tile
into the editing area, import a .PCX picture, add your name to a tile
set file, swap two tiles, delete a tile set and load or save the palette.
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!LReading In Tiles
When you read in tiles from disk you get the entire 42 tile set, or
as many tiles as you've drawn so far, and the tiles are displayed on
the right side of the screen. To edit an individual tile just move
the mouse cursor over the tile you want and click, which will move
that tile onto the editing portion of the screen.
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!LSaving A Tile
When ready to save, select Save Tile from the File
menu. Choose the name of the file the tile goes in.
If different from the last file loaded the new
file will be loaded and displayed. You'll then be
prompted for the tile number which you can enter from the keyboard
or you can click on the displayed tile you want to replace.
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!MEdit Menu
Tile Factory has a number of ways you can edit your tile. You can flip
it left to right or top to bottom, shift it by one
pixel left, right, up or down. You can also undo the last change you
made. This menu also lets you match (get) a color, copy one part of your
tile to another part and shade part of your tile.
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!MOptions Menu
Under this menu you can turn the snap cursor function on or off; this
determines whether the cursor moves smoothly or snaps to the center of
the pixel. You can also choose whether any dots you draw are mirrored
left/right, top/bottom or both.
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!MText Menu
You have a number of options when entering text which can all be set
from this menu. You can choose how text is justified (left, right or
centered), the size of the font and whether or not to have a border.
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!MSpecial Menu
This menu lets you load old style EGA tile sets. After loading you
can either scale or center the image on the tile face to make it look
better in the new tile size.
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!OUndo
There is an undo function in the edit menu, but you can load any tile
that appears anywhere on the screen just by clicking on it. Tile
Factory saves up to five previous tiles along the left edge of the screen
allowing you to undo up to three steps back. You can also load any tile
from the set on the right side of the screen at any time.
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!NMore Information
This has been just a brief overview of the editor's functions. For
complete details please read FACTORY.DOC which is the complete
documentation for the utility.
