Copyright: F.Godmom Help, Copyright ©1996 John Blackwell
Citation: Copyright ©1996 John Blackwell


Bottom Row Keys

The keys on the bottom row that you can use for scanning are Z, X, C, V, B, N, M, <, > and ?


Clipboard Support

As you edit your custom levels, you can use the Windows clipboard to copy and paste your designs from one level to another or even one file to another.  Or, you can copy a level to the clipboard and then paste a picture of that level into a word processor or paint program.


Contents
 F.Godmom Help

F.Godmom Setup

Playing F.Godmom

F.Godmom Designer

F.Godmom Features

What's New in F.Godmom 5.0

Registration Information

Getting Help

Licensing Information


Crabs
 The Crabs

As you make your way through the levels, you must be careful not to be nabbed by the crabs.  The crabs are stupid and cannot run faster than you, but if they touch you, they catch you.

Note: The crabs are deathly afraid of heights and will not willingly follow you off of a ledge.  In fact, the crabs have such a fear of heights that they will not step out over a gap in the floor, even if there is a ladder to climb onto.  This fact is important to the completion of several of the levels.


E-Mail Address
Email Soggybread Software

If you would like to send email to Soggybread Software, the address is: Soggybread@aol.com.


Extra Lives
 Extra Fairies

Every time you are caught by a crab, sealed in a wall, or caught in an implosion, you lose a fairy.  However, there are ways to earn extra lives during the game.  For every level you finish, you earn an extra life.  You can also earn extra lives by collecting the bonus coin on each level.  The bonus coin appears when you have collected the seven pennies.  Every bonus coin you have (at the instant you finish the level or get caught) is worth one extra life.


 F.Godmom Setup

Installing F.Godmom

To install F.Godmom, run the program SETUP.EXE and click the "Install F.Godmom" button.  You can then type in a new directory if you do not like the default (C:\FGODMOM).  When you click the "Continue" button, all the F.Godmom files will be copied to that directory, and an "F.Godmom 5.0" program group will be created under Windows.

Creating New Icons

Once F.Godmom is installed, you can create new icons by running F.Godmom Setup again and clicking the "Create New Icon" button.  Simply select the options for the new icon and click the "Create Icon" button to produce your customized icon.


 Features

F.Godmom comes with many special features:

SHAREWARE You can legally give copies of F.Godmom to your friends or upload it to your favorite bulletin board.  In fact, I encourage you to give it away.  Feel free to take this game to work (see BOSS KEY below) and give copies to your co-workers or onto campus to give to your fellow students.  Shareware is truly one of the few things that you can give to someone else and still possess yourself.  (see the LICENSE STATEMENT for the details of how the game can be distributed)

FIFTY BUILT-IN LEVELS filled with puzzles, hidden pictures and hidden messages.

ON-LINE HELP to tell you how to play the game, what keys to press and even how to get past the first level.  (see Game Controls)

SAVE/RESTORE lets you have up to nine different games in progress and finish them at your convenience.  Used correctly, this feature can help you avoid losing lives.  You merely have to save your game after you complete each level.  Then, if you lose a life, you can restore the game to get that life back. (see Game Controls)

PAUSE lets you freeze the game until you are ready to continue.  (While you are in pause mode, you can press <P> again, causing the program to continue and thenimmediately repause.  In this way you can run the game frame-by-frame.)  (see Game Controls)

BOSS KEY lets you camouflage the game with a fake DOS screen.  This feature is for when the boss comes around while you are playing the game at work.  (You should be ashamed of yourself.)  (see Game Controls)

THE DANCE OF JOY.  If you finish all fifty levels of F.Godmom, you will see the fairies freed and their dance of joy (complete with music) in your honor.  (see FREE Stuff)


 Free Stuff

Even if you are not yet ready to register your copy of F.Godmom, you may still want to send for some free information from Soggybread Software.  If you send a self-addressed, stamped envelope the address listed below, you will receive FREE information on how to:

NEVER RUN OUT OF LIVES,

WARP TO OTHER LEVELS

and

MAKE THE FAIRIES DANCE ON COMMAND.

With the magic warp door you will be able to warp to any level you choose and see how much of the game you have completed.  With the secret of fairy dancing, you will be able to make the fairies dance on command, even if you have not completed all of the levels.

To get this FREE information send your SASE to:

FREE F.GODMOM STUFF

48 WALBROOK AVE

DAYTON, OH 45405-2340

Please include information on how you acquired your copy and what you think of the game.  I look forward to hearing from you.


 Game Controls

Go to text-only version of this screen.

Move

Project Pattern

Scan Pattern

Main Menu

 or 	Help (see Help Screens)

Control List

Instructions for Completing Level #1

Restart Level

Pause (or Unpause) Game

Save Game (see Saving and Restoring)

Restore Game (see Saving and Restoring)

Boss Screen

Warp

Faster/Slower Crabs

Sound On/Off

Joystick/Keyboard Controls

 or 	Exit F.Godmom


 Getting Help

If you need help during the game, convient Help Screens are available, including a list of Game Controls.

If You Are Stuck

There are several ways to get help if you are stuck:

1) If you do not know how to complete level #1, see How To Complete Level #1.

2) If you are stuck at another level, it may be because you have forgotten one of the rules of the game.  Select RULES from the menu to review the rules during the game.

3) To get a hint for a particular level, select HINT FOR CURRENT LEVEL from the menu.  You should save this feature for when you are REALLY stuck, though.  (We wouldn't want you to get hint addicted, would we?)

4) You may want to use the magic warp door to bypass a troublesome level until you can come back to it.  (see WARPING TO OTHER LEVELS)

5) If all else fails, you may wish to write me at:

F.GODMOM HELP

48 WALBROOK AVENUE

DAYTON, OH 45405

Or, feel free to send email to Soggybread@aol.com.


Go to text-only version of this screen.
 Game Controls (text-only version)

Arrow keys (keypad)	Move

<Alt>	Project Pattern

<Ctrl>	Scan Pattern

<Esc>	Main Menu

<P>	Pause (or Unpause) Game

<S>	Save Game (see Saving and Restoring)

<R>	Restore Game (see Saving and Restoring)

<!>	Boss Screen

<W>	Warp

<F1> or <H>	Help (see Help Screens)

<F2>	Control List

<F3>	Instructions for Completing Level #1

<F4>	Restart Level

<F7>	Faster/Slower Crabs

<F8>	Sound On/Off

<F9>	Joystick/Keyboard Controls

<F10> or <Q>	Exit F.Godmom


 Help Screens

When you press [image] or [image] during the game, the following menu appears:

This menu is like the main menu, but it also shows you which menu items are help items.  Using this menu, you can get help on:

Rules

Game Controls

How to Finish Level #1

Hint for Current Level


 Hint for Current Level

Select "HINT FOR CURRENT LEVEL" from the main menu if you need help getting through a particular level.  The fairy will then give you a hint.  If you still have trouble solving the level, see the section titled Getting Help.


 How to Complete Level #1

F.Godmom can be tough to wrap your brain around at first.  Once you see how level #1 works, though, you should have a much better idea of how the game works.

Completing level #1 is fairly easy.  Just follow these instructions:

1) Scan the pattern of the ladder to your left by pressing the <Ctrl> key (or any key on bottom row of the keyboard).  If you do this correctly, your WAND PATTERN box (displayed at the bottom of the screen) will contain a picture of a ladder.

2) Use the arrow keys to make the fairy walk forward until she stops against the brick wall.

3) Project the pattern of the ladder onto the brick wall by pressing the <Alt> or the space bar.

4) Walk past the ladder to the right.  (You must do this quickly, because the brick wall will remain a ladder for only five seconds.)

5) Repeat steps #4 and #5 until you are past the brick walls.

6) Collect all seven pennies and the key.  The exit door will appear once you have collected the seven pennies.

7) Exit through the exit door.


 Implosions

Sometimes, objects disappear in a flash of light.  This happens when two objects try to occupy the same space.  For example, if you try to transform a crab to a ladder while the crab overlaps another ladder, there will be two ladders in the same space (where the ladders overlap).  Because two objects cannot exist in the same space, This overlap causes a small tear in reality (trust me), and some objects may be sucked away (an implosion).  The best way to see what an implosion does is to create one.  An implosion is not dangerous, unless you are close enough to get sucked in.

Note: Crabs that are sucked into implosions are returned after five seconds.  Returning crabs reappear at the location of the exit door, whether that door has appeared or not (but not if the location where the door is to appear is occupied by another object).

If you would like to view the action of an implosion closely, start the game with the command "FGODMOM FIP" at the DOS prompt.  Then, when an implosion occurs, the game will freeze until you press a key.  This feature allows you see exactly what happens when an implosion occurs.


Impossible Situations
Imposible Situations

Say, for example, you implode a crab, and the implosion sucks away the only key on the level or several of the pennies.  You will no longer be able to finish the level.  The best thing to do when this occurs is to hit the F4 key to restart the level.  Note: None of the levels supplied by Soggybread Software are impossible; some just look that way.


Iron Objects and the Wand

The fairy's wand does not work on objects made of iron.  You cannot scan or project the pattern of an iron wall or an iron ladder.

Iron Wall

Iron Ladder


 Legalese

Please read the following statements carefully, they contain important copyright, licensing, trademark and warranty information.

Copyright

F.Godmom 5.0 and the accompanying user's manual are copyright ©1991-1996 John Blackwell, all rights reserved.  Users are licensed to make and distribute copies under the rules listed below in the license statement.

License

Soggybread Software maintains ownership of F.Godmom 5.0 and the accompanying manual.  Soggybread Software  grants the user a non-exclusive, limited license to play this game, make copies, upload those copies to electronic bulletin boards and distribute those copies under the following terms:

1) All copies must be complete and unaltered.

2) If you use/play F.Godmom regularly, you must register your copy at the $5, $10 or $20 level.

3) Copies cannot be sold without express written permission from Soggybread Software or John Blackwell.

4) All copies remain property of Soggybread Software.

5) Use of this software constitutes acceptance of these terms.

Trademarks

All the characters in the game F.Godmom, the zapping crab graphic and the Soggybread Software seal are trademarks of Soggybread Software.

Disclaimer of Warranty

Soggybread Software hereby disclaims all warranties relating to this software, whether express or implied, including without limitation any implied warranties of merchantability or fitness for a particular purpose.  Soggybread Software will not be liable for any special, incidental, consequential, indirect or similar damages due to loss of data or any other reason, even if Soggybread Software or an agent of Soggybread Software has been advised of the possibilities of such damage.  In no event shall Soggybread Software's liability for any damages ever exceed the amount paid by the user for registration.  Use of this software constitutes acceptance of these terms and the terms listed above in the license statement.


Level Editor
 F.Godmom Designer

F.Godmom Designer is a level editor available to F.Godmom players registered at the $20 level.  This program allows you to produce F.Godmom levels by simply painting the tiles up on the screen.  F.Godmom Designer sports the following features:

Visual Interface

Printer Support

Test Mode

Clipboard Support

Setup Icons for Playing or Editing

And here is what F.Godmom Designer looks like:


Object of F.Godmom
 The Object of F.Godmom

The object of F.Godmom is to finish all fifty levels to free your fellow fairy godmothers.  To finish a level, you must collect seven pennies and the key.  After you collect seven pennies, the exit door will appear unless the space in which the exit door is to appear is occupied by another object.  Once you reach the exit door with the key, the level is complete, and you move on to the next level.  When you complete all fifty levels, the fairies will celebrate in your honor with music and dancing.


Playing the Game
 Playing F.Godmom

Rules of the Game

Game Controls

If You Are Stuck


 Previous-Version Registration

If you registered a previous version of F.Godmom, you will be glad to know that your registration extends to this version of F.Godmom.  Simply follow these instructions:

1) Install this new version,

2) Run F.Godmom Setup,

3) Click the "Register F.Godmom" buttons,

4) Enter the key word that unlocks most of the command-line options (found in your copy of Tips & Secrets).


Printer Support

F.Godmom Designer allows you to print your creations in color or black & white.  All you have to do is select Print from the File menu or click the speed button with the icon of a printer.


Registering at the $10 Level
 $10 Registration

If you register at the ten dollar level, you get even more great stuff.  Of course you will get a copy of F.Godmom Tips & Secrets like a $5 registration, but you also get a disk with:

THE LATEST VERSION OF F.GODMOM

plus

FIFTY EXTRA LEVELS FOR THE GAME F.GODMOM

These new levels are filled with new puzzles.  If you thought the last fifty levels were challenging, you ain't seen nothin' yet.


Registering at the $20 Level
 $20 Registration

The twenty dollar registration brings the best bonuses.  Not only do you get F.Godmom Tips & Secrets and Fifty Extra Levels For The Game F.Godmom, you also get F.Godmom Solutions, an illustrated solution book to help you through the toughest levels.  Are you having trouble getting past levels #9, #11, #37 or #44?  Get this solutions book and you will learn how I, John Blackwell, the only living Grand Master F.Godmom player, get past those levels every time.

Plus, you will get access to F.Godmom Designer, a level editor that will allow you to create, test and print your own levels.


Registering at the $5 Level
 $5 Registration

At the five dollar registration level you get a copy of F.GODMOM TIPS AND SECRETS.  This "cheat sheet" contains information on how to release some of F.Godmom's neat and convenient features.  These features are not necessary for playing, winning or enjoying the game, but make the game a whole lot more fun to play.  With your $5 registration, you will learn how to:

CAMOUFLAGE THE FAIRY OR CRABS (as a brick wall, a ladder, a key, etc.  this really looks neat)

MAKE THE GAME SAVE AUTOMATICALLY (as you finish each level)

MAKE THE GAME RUN AT MAXIMUM SPEED (you can't really play the game at this speed, but it's fun to watch)

START THE GAME WITH 99 LIVES (makes it a little harder to run out)

MAKE THE FAIRIES DANCE (even if you have not finished all of the levels)

SPEED UP THE GAME (makes the game more challenging)

SLOW DOWN THE GAME (makes the game easier)

MAKE THE PAUSE INVISIBLE (clears your view of the playing field)

WARP TO OTHER LEVELS (actually you learn how to create the magic warp key)

CAMOUFLAGE THE FAIRY LOOK AS A CRAB (this looks way cool; beams shoot from your claws)

SKIP THE ANNOYING REGISTRATION SCREENS ('nuff said)

MAKE THE TRANSFORMATIONS LAST LONGER (ten seconds instead of five)

Along with the above information, you will get valuable playing tips from the game's author.  (There's no better source.)

You can use one of the handy order forms at the end of the manual to help you register.


Registering from Outside the U.S.

To register F.Godmom from outside of the United States, send an international check or money order, payable in U.S. dollars to the address listed on the registration order form.  Or, if you live in Canada, you can send a Canadian Postal Money Order payable in U.S. funds.

If purchasing an international money order is too expensive for you, you may wish to send U.S. cash by registered mail.  There is, of course, some risk in sending cash through the mail, but I have yet to receive a complaint about an order placed this way.


 Registration Information

What is registration?

What you get for a $5 registration.

What you get for a $10 registration.

What you get for a $20 registration.

Registration Upgrades

Order Form

Registering from outside the U.S.

But I registered a previous version of F.Godmom!


Registration Order Form

F.Godmom 5.0 Registration Order Form

I would like to: (check one)

[ ] register F.Godmom at the $5 level.

[ ] register F.Godmom at the $10 level.

[ ] register F.Godmom at the $20 level.

[ ] upgrade my F.Godmom registration from the $________ level to the $________ level.

Enclosed is my check/money order made payable to JOHN BLACKWELL.  Please send me the registration bonuses offered at the indicated level.  (Ohio residents please add 6% sales tax.)

Send my registration bonuses to: (please print)

NAME:_________________________________________________________

ADDRESS:_____________________________________________________

CITY:___________________________  STATE:______  ZIP:_____________

My disk drive size is [5.25"/3.5"] (circle one).

========================================================

Send your registration order to:

JOHN BLACKWELL

48 WALBROOK AVE

DAYTON, OH 45405-2340

Please remember to make your registration check or money order payable to JOHN BLACKWELL.

I would like very much to read your comments about F.Godmom (how you acquired your copy, what made you want to register, suggestions for improvements, etc.)  Please list below any comments you would like to make:

_______________________________________________________________

_______________________________________________________________

_______________________________________________________________

I would like to personally thank you very much for your registration.  It is people like you that keep shareware growing and I wish you the best. --John Blackwell

4NR-FG40


 Registration Upgrades

If you can't decide between two registration levels, don't worry.  Go ahead and register at the lower level.  If you later decide that you want the benefits of a higher registration, you will not have to pay twice.  Any money that you send toward registering your copy of F.Godmom can go toward your updating your registration.  So, for instance, if you register at the $10 level and later decide that you want the solution manual, you don't have to send $20 more.  Just send $10 to cover the difference.


Restarting a Level

If you get yourself into an impossible situation, you may wish to restart the level by pressing the F4 key.


 Rules

The Object of F.Godmom

The Wand

The Crabs

Implosions

Extra Lives

Warping


SASE Explained
What Is a SASE

A self-addressed, stamped envelope (SASE) is an envelope you send to me so I can send you the Free Stuff.  To create a SASE, write your own name and address on a stamped envelope.  Then, place that envelope inside another envelope addressed to me.  When I receive the envelope you addressed to me, I can pull out the envelope addressed to you, fill it up and send it back to you.

If you live outside the United States, you probably do not have the stamps I need to send an envelope back to you.  (It costs 60 cents as of this writing.)  In this case, try to include an International Response Coupon (IRC) along with your envelope.  You can buy an IRC at your post office and send it to me.  I can then use this coupon to send your envelope back to you.


 Saving and Restoring

To save your game in progress, simply hit the S key.  The program will then ask you to select which "position" you would like to use to save your game.  There are nine slots ("positions") in which you can save your game.  Press a number from 1 to 9, and your game will be saved to that slot.  When you wish to restore your game, hit the R key, and the program will ask you which save slot you would like to retrieve.

Note: Save slot numbers are not to be confused with level numbers.  You could save level #47 in position #3.  The numbers are unrelated.


Set Up Icons for Playing or Editing

You can use F.Godmom Setup to create icons which allow you to play or edit your custom F.Godmom levels.  Simply run F.Godmom Setup and click on the "Create New Icon" button.  Under the "Levels" tab are controls to allow you to specify which custom level file you would like to play or edit.


 Shareware

F.Godmom 5.0 is shareware.  That means that you are free to copy and distribute copies of this program in accordance with the license statement listed above.  In fact, I encourage you to give copies of this program to your friends and coworkers, and upload F.Godmom to your favorite online service or BBS.  Giving away copies of F.Godmom is a great way to make friends and can make us both happy.  If you enjoy the game and play it regularly, you are expected to be honest and pay for your copy of the program by registering it at the $5, $10 or $20 level.  In this way you help support the production of future releases from Soggybread Software and pick up some nifty registration bonuses.  Click the Order Form button on the button bar for a handy, printable order form.

Benefits of a $5 Registration

Benefits of a $10 Registration

Benefits of a $20 Registration


Test Mode

Once you have created a level, it's easy to give it a test run.  Simply select Test Run from the Level menu or click on the speed button with the picture of the zapping fairy.  F.Godmom will start up with the levels you were editing loaded.


This Is A Penny


This Is A Bonus


This Is A Key


This Is An Exit Door


Transmogrification - Definition
Transmogrify

To transform or change completely, especially in a grotesque or strange manner -- Webster's New Universal Unabridged Dictionary


Unpausing
Pausing and Unpausing F.Godmom

After you have paused the game by pressing P, you can restart the action by pressing any key on the keyboard.  However, if you press P to restart a game that is already paused, the game will unpause and then immediately repause, allowing you to view the game "frame by frame.".


 Version History

F.Godmom 1.0

First version.  All movement is controlled by the Shift, Alt and Ctrl keys.  No sound  Few people have ever seen this version.

F.Godmom 2.0

Control using the arrow keys is added.  Few people have seen this version, either.

F.Godmom 2.1

First popular version.  How to finish level #1 instructions added.

F.Godmom 3.0

Sound added.

F.Godmom 4.0

NEW GRAPHICS:  F.Godmom now sports beautiful new graphics, thanks to Tom Hall and Adrian "Master of the Pixel" Carmack of Id Software.

BETTER KEYBOARD RESPONSE:  The fairy corners like a Ferrari now (with no annoying pauses), and once again I have to thank the fine folks at Id Software.

GRAPHICAL MENUS AND HELP:  OK, Tom Hall did suggest this, but I did the actual work.

VARIABLE SPEED CRABS:  Now you slower game players can speed-up or slow-down the crabs with the press of a key.

EASIER LEVELS:  I've taken some of the crabs out of the early levels.  (Please don't applaud, just send money.)

F.Godmom 5.0

Added F.Godmom Setup, F.Godmom Designer and F.Godmom Help.  See What's New.


Visual Interface

F.Godmom designer allows you to produce F.Godmom levels by simply painting the tiles up on the screen.  The buttons at the bottom of the F.Godmom Designer window represent all the tiles you need to create your F.Godmom levels.  Simply click a button to select a tile and then click on the spot where you would like that tile to appear.  Or drag the cursor across the window to produce tons of walls and piles of pennies in in instant.  Just place your walls, ladders, crabs, pennies, key, door, bonus and fairy, and you have a level that is ready to play.


Wand
 The Wand

Your only weapon is a wand of transmogrification.  This wand allows you to transform objects for five seconds.  First you must scan the pattern of an object (like taking its picture) by pressing the Control (Ctrl) key or any key on the bottom row of the keyboard.  The pattern you have scanned will then appear in your WAND PATTERN box at the bottom of the screen to show you what pattern your wand contains.  You can then project that pattern onto other objects by pressing the Alt key or the Spacebar.  Transformed objects will stay that way for five seconds.  At the end of five seconds, the objects will go back to normal.

Wand-Use Example

Note: The wand does not work on objects made of iron.


Wand-Use Example

If you want to change a brick wall to a ladder, you should first face the ladder and press the Ctrl key.  A picture of a ladder will then appear in your WAND PATTERN box.  Face the brick wall and press the space bar.  In a flash the brick wall should transform to a ladder.  At the end of five seconds, the ladder will change back to brick.


 Warping

It is possible in F.Godmom to jump to other levels by pressing the W key.  However, you need a special magical object to teleport in this way.  I leave the puzzle of how to warp in your hands.  If you cannot figure out the secret on your own, you can send email (or a self-addressed, stamped envelope) to Soggybread Software, and I will send you the secret of warping.  Hint: To warp you must create a magical object called a "warp door" by projecting the pattern of one object onto another.


 What is registration?

F.Godmom is shareware.  That means you can try out the game for free, and even make copies for your friends.  If you decide you do not enjoy the game, you can delete it from your computer, and you haven't risked a cent.  But if you do enjoy the game, you can show your appreciation by sending $5, $10 or $20 to pay for your copy.  That is what registration is, paying for the software after you have decided that you like it.

So why, you may be asking yourself, should I pay for something I already have in my grimy little paws?  Well, I could say, "Because it is the right thing to do," but who am I kidding.  The best reason to register your copy of F.Godmom is to get the great registration bonuses.

When you register at the $5 level, you get the codes that unlock most of the New-Icon Options.

When you register at the $10 level, you get the latest version of the game and fifty extra levels.

When you register at the $20 level, you get a solutions book for the first fifty levels and access to F.Godmom Designer, the level editor for F.Godmom.


What's New
 What's New in F.Godmom 5.0

F.Godmom Setup

F.Godmom Designer

F.Godmom Help

Version History