                                 BLOOD SCARF



   During the Ventrue takeover of India, the Dakini along with their mage
   allies made a weapon out of the traditional weapon of the Thagna cult
   (otherwise known as "thugs"), the scarf. This special weapon which was
   designed for vampires was named "Kuhngulubhud" or "Blood Scarf". It
   allowed its possessor to actually attempt to strangle the life-force
   of a victim. Also, it trapped and quieted utterly the voice of the
   victim as the victim dies.

   System: To hit roll is melee + dexterity with a difficulty of 8. Then,
   the victim makes a stamina + fortitude difficulty 8. If she succeeds
   with two successes, then she is fine that round. If she fails,
   temporarily lessen her stamina by two. If a botch occurs, then lessen
   the stamina by three. Every two rounds, the attacker must roll melee +
   strength diffuculty 7 with two successes to maintain her
   strangle-hold. Physical disciplines such as protean, potence, and
   celerity do not work while scarf is choking the victim because it
   strangles their life force to the point where they cannot muster the
   effort. Recovery of stamina works as this. If the victim still has one
   or more points of stamina left then he recovers at a rate of one point
   per minute. If the victim possess no stamina, then they recover one
   point an hour until it is half their normal stamina ( and regain
   consciousnes) when it switches to a rate of one point per minute.

   The making of this weapon requires three ingredients in a ceremony.
   The first is a red silk scarf of the finest quality. Next, is needed a
   small amounts of diamonds which are crushed into dust, mixed in the
   blood of a Dakini, and then sprinkled over the scarf. The third
   ingredient is a Dakini in The Glory of Kali form, in which she mixes
   and sprinkles the blood/diamond dust over the scarf in a complex
   ritual known to the elders of the clan.
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