                                  EKSTASIS



   A mistress of the art of seduction and eroticism, the Hetaera uses
   this Discipline to enhance her abilities. Those who possess Ekstasis
   often appear extremely attractive.

   * Mortal Sensuality: The Hetaera can engage in normal sexual relations
   with mortals as if she were mortal. She can feel the full extent of
   the orgasms just like any human. She also smells human.

   System: There is no system - this level is always active.

   ** Seduce: This ability allows the Hetaera to cause a mortal to feel
   lust for him; this will only be satisfied by full physical contact.

   System: Make a Charisma + Seduction/Subterfuge roll against the
   target's Willpower. Target number of 6 for both rolls.

   *** Touch of Pleasure: The Hetaera can now induce incredible sensual
   pleasure in anyone within fifty feet, giving them sensual pleasures
   unlike anything any mortal could provide.

   System: If the target is willing, the feelings overwhelm him for as
   long as the Hetaera desires. If the target is resisting, roll Charisma
   + Empathy against Willpower, target of 6. For every success over the
   target's, remove one die from the his pool. This lasts for a full
   turn, but can be used again and again with cumulative effects.

   **** Sensual Sustenance: The Hetaera can now take blood directly from
   anyone she is touching. This form of feeding leaves no marks. The
   feeling is much more intense than usual to both the Vampire and the
   Vessel. This ability is extremely useful in maintaining the Masquerade
   simply because it eliminates the need to bite, and therefore does not
   leave mortals with awkward memories.

   System: The Hetaera can feed from anyone with whom she is involved in
   physical contact. Roll Stamina + Subterfuge against the target's
   Stamina + 3. Each success the Hetaera gains allows her to take one
   blood point.

   ***** Love: Use of this potent ability allows the Hetaera to cause
   anyone nearby to fall thoroughly in love with her. This works in a
   fashion similar to a Blood Bond, but a Blood Bond will override it
   once the Hetaera leaves the subject's presence.

    System: Roll Charisma + Seduction against the subject's Wits + 3,
   with each success strengthening the feelings he has for the Hetaera.
   This ability costs one Willpower point to use on Kindred.

   ****** Guard of Honor: This ability helps guarantee the safety of the
   Hetaera who possesses it. When she uses it, all those nearby who would
   find her attractive will jump to her defense.

   System: When the Hetaera chooses to use this ability, she rolls
   Charisma + Seduction against a 6. The duration is one turn per
   success. It only affects those who would find the Hetaera attractive.
   During that time, those affected will help defend the Hetaera who uses
   it.

   ****** Orgiastic Indulgence: The Hetaera can cause entire groups of
   people to experience a level of lechery generally unheard of. This
   generally causes an orgy of epic proportions during usage.

   System: Roll Manipulation + Subterfuge, difficulty is 8. Those subject
   to this ability can spend Willpower points to avoid the effects, but
   must leave the area or be forced to spend another point every few
   minutes.


          1 Success      3 People
          2 Successes    6 People
          3 Successes    12 People
          4 Successes    18 People
          5 Successes    24 People



   ****** Dread Curse of Impotence: With this ability, the Kindred can
   cause any human to lose all sexual function. While not exceptionally
   powerful, it certainly can be frustrating. It does not remove sexual
   desire.

   System: The effect lasts for a time determined by the number of
   successes on a Stamina + Medicine roll. The target number is the
   subject's Stamina + 3. The effect can be cancelled at any time by the
   Hetaera that placed it or by a specialized ritual.


          1 Success      1 day
          2 Successes    1 week
          3 Successes    1 month
          4 Successes    1 year
          5 Successes    Permanently



   ****** Lonely heart: The target of this ability feels unfulfilled
   whenever the Hetaera is not around. He feels lost, lonely and often
   incompetent. When the Kindred is nearby, he will brighten up
   considerably, going to her for advice and assistance. He will also be
   far more confident than at any other time.

   System: To determine the effectiveness of this ability, roll
   Manipulation + Subterfuge, difficulty 6, against target's willpower,
   difficulty 6. Subtract the number of successes from the target's dice
   pools whenever the Hetaera is not around and treat the target as being
   blood bound to the Hetaera.

   ******* Cupid's Arrow: With this power, the Hetaera can cause any one
   person to fall in love with any other person, although both must be in
   her presence.

   System: Roll Charisma + Subterfuge against a 7. The number of
   successes determines the strength of the bond. The bond can be broken
   by rolling Willpower against the Hetaera's Charisma + Subterfuge and
   expending a number of Willpower points equal to the number of
   successes she gained.

   ******* Curse of the Broken Heart: The Hetaera can create a soul deep
   weakness in the person it is directed at, causing him to lose most
   physical capacity. The effects are characterized by a total loss of
   hope, ambition and will to live, as well as a feeling that the love of
   his life is forever gone.

   System: Drops the target's Physical Attributes and Willpower to one
   each for the duration determined with a Manipulation + Subterfuge roll
   against Stamina + 3.


          1 success      One hour
          2 successes    One day
          3 successes    One week
          4 successes    One month
          5 successes    One year



   ******* Pleasurable Aura: This works much like Touch of Pleasure, but
   can be used against more than one target at a time.

    System: As per Touch of Pleasure, although this allows the Hetaera to
   affect a number of subjects equal to her dots in Seduction.

   ******** Love at First Sight: The Kindred with this power causes all
   who gaze upon her to instantly fall in love. He will desire nothing
   more than to please her, pleasure her and otherwise make her happy.
   This will continue long after she leaves the area, regardless of Blood
   Bonds. The Hetaera can decide when to use this power.

   System: Anyone in the Hetaera's presence must make a Willpower roll
   with Charisma + Manipulation/Seduction as the target number. Those who
   fail immediately fall in love with her.

   Kindred must spend a number of Willpower equal to the Hetaera's
   successes to overcome this effect.

   ********* If Looks Could Kill: With use of this ability, an Hetaera
   can kill a mortal with a glance and send Kindred into torpor. A mortal
   who is subject to this power will die of a heart attack induced by
   overexcitement. Kindred lose all health levels and drop into torpor.

   System: Roll Appearance + Seduction against the target's Willpower. If
   the Hetaera exceeds the victim's successes in this test, the target
   dies or falls into torpor.

   ********** Rulership of Aphrodite: The Hetaera's ability to seduce is
   extended over an area equal to the size of a large city or small
   country. The effect isn't precisely sexual attraction so much as a
   desire to please and obey the Hetaera. The commands need not be
   verbal, she simply concentrates upon what she wishes done, and the
   populace does it.

   System: Roll Charisma + Area Knowledge against an 8, with the number
   of successes determining the alacrity with which the populace
   responds.


     1 success      It seems like an excellent idea, but . . .
     2 successes    Everyone wants to do it, it could take time.
     3 successes    Soon, possibly within a few days.
     4 successes    High priority.
     5 successes    Immediately, with all possible effort.
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