                                    HANTU



   By Jenny Parr (j.l.parr@bradford.uk.ac)

   The Hibakusha Hantu were one of the first Hibakusha clans to declare
   war on those they had inherited their powers from - the Toreador. The
   Toreador were everything the Hantu despised - lazy, arrogant, decadent
   vain and boastful. The occupation of Malaysia and Borneo by the
   Europeans was the worst thing that could have happened to them. The
   sudden influx of British, French and Portuguese Kindred, mainly
   Toreadors, was a great blow to the Hantu and many died the Final Death
   or were diablerised by the Europeans while fighting to reclaim their
   dinners. When the Europeans were finally kicked out in 1957 and
   Malaysia was officially made a Muslim country (no drugs, no alcohol)
   it was a great victory in a hard fought war for the Hantu.

   The perfect blend of fighting spirit and grace is what the Hantu seek
   to obtain. These Warrior-Entertainers have honed their skills of
   dance, acrobatics and fighting to such a degree that often their
   mortal enemies the Toreador become entranced by their beauty and grace
   at high levels of the dance.

   At level 3 Dance they can roll to see if they can use their skills to
   entrance any watching Toreadors. Roll DEX + ACRO + MELEE/BRAWL/MART
   ARTS - Toreador's SELF CONTROL difficulty Toreador's WILLPOWER.

   It has been suggested that the Hantu developed this fighting style to
   play upon the Toreadors' weakness. However the behaviour of the
   Toreadors is also influenced by the Hantu's weakness. The Hantu's
   susceptibility for drugs and alcohol so prized by the Toreador make it
   far more difficult for the Hantu to infiltrate them secretly.

   The Hantu were the major supporters of the Kyuketsuki in their bid to
   unite the clans against the Camarilla and Sabbat but without success.
   After the rejection of the plan by both Kasa and Ju (who still hold
   the most power in Asia, the Hantu are considering a partnership
   between themselves, the Onyudu and the Kyuketsuki in order to force
   the Westerners out of their territory. The Kuei have voted to take the
   fight to the shores of America and Europe which the Hantu are very
   wary of. They believe that the Westerners would be no trouble if
   forced back to their own homelands.

   Stereotypes:

   Brujah " Opponents of note but they do not appreciate skill preferring
   brute force."

   Gangrel "Some humility - the only cammies worth talking to."

   Malkavian "To watch these you need eyes in the back of your head."

   Nosferatu " No style, no grace and ugly as hell - untrustworthy."

   Toreador " The enemy."

   Tremere " Their powers are impressive but don't get involved in their
   plots."

   Ventrue " Give them an inch and they will take all you have."

   Setite " Drug dealers and terrorists, they'd stick a needle in your
   arm as soon as shaking hands."

  HANTU



   Nickname: Dancers.

   Origins: Malaysia.

   Appearance: Although originally from Malaysia the Hantu now have many
   European and African kindred. They often have bizarre hair styles and
   tattoos.

   Haven: As they often use their talents as part of acrobatic shows they
   often live in R.V.s or converted circus wagons.

   Clan Disciplines: Celerity, Animality, The Dance.

   Weaknesses: The Hantu are extremely susceptible to alcohol in the
   blood. Roll every time they hunt.On a 1-4 their victim has been
   drinking and the Hantu suffers the effects of alcohol.

   Backgrounds: The Hantu are most often of entertainer concept with
   Physical stats and Skills primary. They need at least two dots in
   Athletics and Dodge.

   View The Dance discipline.
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