                                   SALINUS



   Somehow, the Notrum have gained the ability to manipulate salt. This
   only seems to extend to the standard hydrogen-chloride variety, but
   higher levels may alternatively allow such manupulation. Because this
   seems to have something to do with their altered body chemistry, this
   Discipline is generally unusable by other Kindred, although those that
   have tasted Notrum blood may be able to. This has never happened that
   anyone knows of, so the effect is still unknown.

   * Sublimation: This allows the user to absorb salt. System: This costs
   a blood point to use, but allows the absorption of one "Salt Point,"
   roughly equivalent to a single salt-shaker. One point may be absorbed
   per turn.

   ** Freshening: This level allows the user to extract salt from any
   liquid containing it, except for blood.

   System: One point per turn, costs one blood point.

   *** Evaporation: This level allows the user to excrete salt through
   their skin.

   System: Roll Stamina + Salinus against Difficulty 6. The number of
   successes is how many points may be excreted. A botch means the power
   can not be used for the rest of the story.

   **** Crystalline Vitae: This level allows the user to draw salt out of
   a Vessel.

   System: One blood point activates this for as long as the user intends
   to use it. One salt point per turn can be extracted, but each causes
   the vessel the equivalent of one health level of damage. Contact is
   required, and while the actual extraction cannot be resisted, the
   contact can.

   ***** Crystalline Death: This level allows the user to push salt back
   into the subject of this power.

   System: Any levels of salt the victim may have lost from Crystalline
   Vitae are restored at a one to one basis. Any salt higher than that
   moved into the victim each cause the equivalent of two health levels
   per point. One point is spent per turn to activate this, above and
   beyond the point being injected. Roll Dexterity + Brawl + Salinus
   against Difficulty 6. Obviously, contact must be made with the victim.

   ****** Dissolution: This level allows the user to absorb a quantity of
   water.

   System: The user rolls Stamina + Salinus, with each success being one
   gallon of water that can be absorbed, with a maximum of the current
   salt pool. Each point so involved is considered spent, so a frenzy
   couls result from this. On a botch, the user begins to take drowning
   damage, whether they are in water or not.

   ******* Neutralization: This level allows the user to neutralize any
   acid or base.

   System: Roll Stamina + Salinus, each success reduces damage from acids
   or bases by one health level. Each health level so reduced costs one
   salt point.

   ******** Pillar of Salt: The Notrum believe that their founder, having
   become Notrum while breaking out of an Earth Meld, may now take the
   form of a pillar of salt like those found along the coast of the
   Eastern Mediterranean.

   System: This costs all but one salt point of the users salt pool, and
   is treated as a combination of Torpor and Earth Meld.
