                    PATH OF TRAVEL (THAUMATURGICAL PATH)



   This Form allows the Kindred to travel much more quickly and
   efficiently than normal. Note that in no case does this Path allow for
   extra actions.


          *         Use allows double normal speed, costs one
                    Blood Point.
          **        At this level can perform a quick 'sidestep',
                    thus allowing dodges to be performed as if
                    heavy cover were nearby.  The sidestep will
                    take the user no more than 6 feet from
                    original location.  Also costs 1 Blood Point.
          ***       Can teleport short (100 yards) distances.
                    Costs 2 Blood Points
          ****      Can move at 10 times normal speed.  Costs 2
                    Blood Points
          *****     Teleportation will allow travel to any spot
                    on the planet, provided a Wits + Survival
                    roll is made.  The target number depends on
                    how well the intended location is known.
           Range       Cost   T# Mod
           Same city    3       0
           Country      4      +1
           Continent    5      +2
           Worldwide   10      +3

                         6    One's own Haven.
                         7    Visited three or more times.
                         8    Visited once.
                         9    Described in Detail.
                         10   Never been there, but have a
                              photograph.
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