================================================================
Title                   : HEXEN AZURE
Filename                : PROTEK01.WAD
Author                  : Earl L. Wiese, Jr. (a.k.a. Gandalf the Gray)
Email Address           : ProTek@Big12.MetroBBS.Com
Misc. Author Info       : Senior Associate w/ProTek Computing Group.
Description             : This WAD is a conversion of a Heretic WAD designed by 
			  Omar Hashim called Azure. Numerous modifications have 
			  been made to it including providing rear exits to the
			  upper rooms, adding sniper spots to the main arena, 
			  and providing teleporters to the upper areas. Since 
			  it is a rather large WAD for a 2 player deathmatch, 
			  3 NPC's have been added (Zedek, Traductus, and Menelkir) 
          		  and are available if you enable the monsters. This can make 
			  playing the WAD rather interesting since it is all most 
			  impossible to tell if you're fighting and NPC or an 
			  opponent!			   
                          
Additional Credits to   : Raven Software, Inc., id Software, Inc., Sensor Based 
			  Systems, Inc. (the makers of DEEP), and ProTek.
================================================================

* Play Information *

Level #                 : HEXEN MAP01
Single Player           : Yes (Checking out the level or playing against NPC's)
Cooperative 2-4 Player  : Yes, if you want to team up against the NPC's.
Deathmatch 2-4 Player   : Yes. Even a 1 player Deathmatch.
Difficulty Settings     : None
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : Azure Heretic WAD, Level E2M1
Editor(s) used          : DEEP (beta) v8.04 for Doom, Heretic, Hexen
			  construction, all in one. It also converts WADS from
		          one type to other. What more could you ask for. Talk to Jack
			  at 75454.733@CompuServe.Com.
Known Bugs              : None!! We wouldn't distribute something with a known
			  problem in it! This WAD has only been tested using a 
			  two stations on a LAN. We would like to know how it run
			  with 3 & 4 players and using modems so we adjust our test
			  strategy accordingly. If you find a bug, have some thoughts 
			  for improvements, or just like to chat a little, we'd
			  like to here from you.

* Copyright / Permissions *
ProTek is the official copyright holder of the ProTek01.WAD file. Parts of this
WAD may be used to construct other WADs providing the new WAD is distributed 
without cost or other consideration, credit is provided to ProTek and the 
Author, and the credits and ProTek's Email address are included in new WAD
documentation. This permission only applies to WADs constructed for, or 
distributed to, other users without cost, fee, or other consideration.  

This WAD may be FREELY distributed by any means as long it is provided without
cost or other consideration (beyond typical BBS download credits, if applicable)
and this file is included "as is", without modification.

Authors/companies developing WADs for profit, and/or packaging said materials
for profit, such as Shareware companies & other redistribution channels, can not
distribute this file without receiving PRIOR written permission to do so from 
ProTek.

ProTek provides business solutions in engineering, computing, graphics, typesetting,
quality, and statistics.